Base Class: Barbarian
Your true home is the wilds, with the beasts. You've honed your senses, and can unleash a bestial fury like no other creature.
Feral Nature
Starting when you choose this path at 3rd level, you already seem more to be more animal than man. You have advantage on perception checks that rely on sight and smell. While you’re raging, your skin becomes thick like hide. You gain a +1 bonus to your AC.
Wild Speed
Beginning at 6th level, you've trained to run with the quickest of beasts, over and through any terrain. While you're raging, your speed increases by 10 feet, and you can Dash as a bonus action. Also while raging, difficult terrain doesn't affect your movement, and your climb and swim speed are equal to your walking speed.
Bolstering Shout
At 10th level, you gain the ability to bolster your allies with a mighty roar. As a bonus action, you can give up to six creatures within 10 feet temporary hit points equal to half your barbarian level, if they do not have any already. This feature can be used twice per short rest.
Untamed Animosity
At 14th level, your rage allows you to bring out the true beast within. While raging, you can unleash the beast for 1 minute as a bonus action. You gain temporary hit points equal to your barbarian level, and you gain a +2 to attack and damage rolls. Also when you do this, you unleash a horrifying roar. Each creature within 10 feet must make a Wisdom saving throw (DC 15). If they fail, they are frightened of you. If they succeed, they are immune to this effect for 24 hours. You can't use this feature again until you finish a long rest.
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