Rogue
Base Class: Rogue

Umbramantes, upon realizing their own power with shadows undergo a slight aesthetic change: their eyes become a swirling black pool of darkness, and any exposed skin secretes steam-like tendrils of pure shadow.

Level 3: Dark Reach

An Umbramans can use their cunning action to teleport from one shadow to another, provided both shadows are within line of sight of each other, and the area to which they are teleporting is unoccupied. The range of the teleport is equal to your walking speed.

Level 3: Shadow Sight

An Umbramans has perfect dark vision while in any nonmagical darkness, up to 60 feet. If their race already has dark vision, the range extends by 30 feet.

Level 9: Dark Gathering

Upon spending 5 seconds in a dark shadow, an Umbramans channels the darkness to heal themselves, restoring 1d10 hit points. This ability can only be used once, and is able to be used again after finishing a short or long rest,

Level 9: Dark Strength

If an Umbramans or a creature they are attacking is entirely inside a shadow or dark area, the Umbramans deals an extra 1d8 damage to the target.

Level 13: Shade-minded

While in dark enough shadow, an Umbramans is completely invisible. An Umbramans who is hiding in a shadow will be noticed if another creature passes within 5 feet of them, or if they roll a perception check with a DC of the Umbramans' dexterity statistic. The invisibility persists until the Umbramans steps into bright light, makes an attack or saving throw, or wills it to end. It will persist even in dim light, but only for 1 minute, until a dark enough shadow is reentered.

Level 17: Shadow Affinity

An Umbramans becomes so entwined with darkness that they can summon it at will; an Umbramans gains the ability to cast the Darkness spell. This feature can only be used twice, and regains all charges upon finishing a long rest. Dexterity is your spellcasting ability for this spell.

Level 3: Shadow Reign

The presence of an Umbramans is so powerful that even darkness itself respects them; any shadow within 10 feet of an Umbramans is deepened and darkened, such that Umbrantes are able to manipulate them with greater ease.

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