Base Class: Ranger
Shadow stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a shadow stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks in the shadows.
Shadow Stalker Magic
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Shadow Stalker Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
Dread Ambusher
At the start of your first turn of each combat, your walking speed increases by 10 feet, which lasts until the end of that turn. If you take the Attack action on that turn, you can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra 1d8 damage of the weapon's damage type.
Umbral Sense
You are subject to the following:
-You are immune to being blinded.
-Magical Darkness has no effect on you.
-You automatically fail all sight-exclusive perception checks.
-You have advantage on all sound and sent-based perception checks with 90 feet of you.
-You gain double proficiency in Perception.
-You can sense invisible creatures as if they weren't invisible, and don't have disadvantage to hit them, nor do they have advantage to hit you.
-You gain advantage on Investigation checks to find people or objects you've encountered(smelled) before, and disadvantage for something you haven't. You automatically fail Investigation check that rely solely on sight.
You are also adept at evading creatures that rely on darkvision. While in darkness, you are invisible to any creature that relies on darkvision to see you in that darkness.
Iron Mind
You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).
Advantage on Charisma Saves
You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).
Advantage on Intelligence Saves
You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).
Advantage on Wisdom Saves
You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).
Stalker's Flurry
Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action.
Shadowy Dodge
Whenever a creature makes an attack roll against you and doesn't have advantage on the roll, you can use your reaction to impose disadvantage on it. You must use this feature before you know the outcome of the attack roll.
Previous Versions
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10/23/2020 4:25:56 PM
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3
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2
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1.5
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Coming Soon
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