Base Class: Monk
The subclass is meant to fill the role that's been missing for the Monk. Strength based and the not so calm Monk. This class is about going in and controlling the battle field while giving out lots of damage.
Rage
Starting when you choose this tradition at 3rd level, you can use 2 KI points to enter an emotional rage. (bonus action) In this rage you gain resistance to non- magical attacks. When you use fury of blows and in your rage, the fury of blows attacks doubles the martial arts dice.
Earth Shake
Spending 2 ki points as a bonus action you can smash the ground with your fist or feet, causing the earth to shake around in a 10 radius. You can choice to add another ki point (2 max) and increase the range by 5 by KI point. Everyone in the area most make a strength saving throw or be knocked prone and take 3D6 force damage. If they make the save they take half the damage and aren't knocked prone.
( the damage increase by 1D6 at levels 11,14,17,20)
Adrenaline
You can cast Haste on yourself and gain all the effects of the Haste Spell. Cost 4 KI points and takes a action to caste
Inner Peace
Gain Resistance to all damage types besides Psychic damage. When the effects of Haste end you no longer suffer the side effects of it ending
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