Sorcerer
Base Class: Sorcerer

Robes are for wizards!  Sorcerers are a different breed, they prefer a different ensemble.  Cloak Bound are sorcerers who imbue their cloaks with special abilities, sacrificing some of their sorcery points to make their spells last the entire day.

Cloak Bound Defenses

At 1st level : Choose a cloak (either magical or non magical) and create a bond to it.  You adjust your spell casting to add cloak flourishes to the somatic components.  Doing so increases the DC to identify a spell being cast by +2.  This benefit can only be used if you have a free hand.  Your cloak also becomes your arcane focus.

Your cloak is a symbol of your defenses.  Whether it is your only defense or not, it is a key piece of your defense tools.  You add your charisma modifier to your armor class and saving throws while wearing your bound cloak.  These bonuses stack on top of any armor and shield you may be using.

Enduring Drape

At 6th level : You have learned how to make your spells last all day.  If you spend 2 sorcery points and expend a spell slot (equal to double the spell’s level) you can make a spell endure until your next long rest.  Concentration requirements are ignored. Spells to be extended must be from the Abjuration or transmutation schools.

You can use this ability a number of times equal to your charisma modifier.  It resets on long rest.

Cloak of Flying

At 14th level : You can use an action to turn your cloak into a pair of wings.  This grants you a fly speed equal to your walking speed.  Both your Cloak Bound Defenses as well as your Enduring Drape abilities continue while your cloak is in this form.  You can use another action to return the wings to cloak form.

Passenger Cloak

At 18th level : You can use an action to change your cloak into a flying carpet.  Once you take off the cloak it enlarges to a large flying carpet 6 ft wide by 9 feet long.  It can hold up to 800 pounds and has a movement speed of 60 feet.  You lose the Cloak Bound Defenses while in this form, but your Enduring Drape abilities continue as normal.

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