Warlock
Base Class: Warlock

Your patron is a being of the celestial night sky, granting your powers to trick and harm your enemies or provide you safe passage into the shadows.

Celestial Sight

At first level, the veil of darkness holds no secrets from you. You have darkvision with a range of 120 feet and can see clearly in magical darkness.

Friend with the Shadows

At sixth level you have learned to become one with the shadows. When you are in an area of dim light or darkness, you can use your action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.

By the light of the moon...

At tenth level, you can traverse space in a blink of an eye. As a bonus action on your turn, you can teleport up to 30 feet to an unoccupied space you can see. Alternatively, you can use your action to teleport one willing creature you touch up to 30 feet to an unoccupied space you can see.

You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.

Can't stop the moonlight

At 14th level You can summon the light of the moon to protect you. Centered around you in a cylinder 15 foot radius and 40 feet high, a beam of moonlight shines down upon you, moving with you for the next minute.

An affected creature’s speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage. On a successful save, the creature takes half as much damage. You can designate any number of creatures you can see to be unaffected by it.

You can do this once per long rest.

Comments

Posts Quoted:
Reply
Clear All Quotes