Monk
Base Class: Monk

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The Sword of the Jedi

At 3rd level, Longswords become Monk weapons for you. While wielding a longsword and no armor, your deflection is improved. When you use your reaction to deflect missiles, you may deflect a number of attacks equal to your Wisdom modifier and the attacks may be against any creature within 5 ft of you rather than just yourself. Additionally, you may spend a Ki point to immediately deflect the missile back if it is reduced to 0 damage.

May the Force be with You... Always

At third level, You gain the mage hand cantrip if you don’t already know it and the hand is invisible when you cast it. As an action, you can spend 1 ki point to cast levitate (You may use an action to move the target any way you choose 20 ft.), jump, or Suggestion

Temptation

At 6th level, you choose which side of the force you will walk and gain abilities based on that choice. 

Light: You choose to embrace the light of the force. When you choose this path you lose the ability to cast command, but you may now cast suggestion a number of times equal to your wisdom mod instead. 

Dark: The temptation of the dark side becomes too much for you and you give in to your emotion. When you choose this path you may cast hold person a number of times equal to your wisdom mod. When you do this, you may also choose to attempt to suffocate the target. While it is being suffocated, it has a number of turns equal to its con mod to escape the spell (making a save at the end of each turn) before it falls unconscious. (After being suffocated the target is immune for 10 minutes.)

Do or Do Not...

At 11th level: 

Light: You become even deeper in your connection with the force. You may spend 2 ki points to cast clairvoyance or 3 ki points to cast freedom of movement. Additionally, you may cast levitate at will against objects and the maximum weight is increased to 1000 pounds.

 

Dark: Rage consumes your soul as you embrace the dark side. You may spend 1 ki point when you make an unarmed strike to cause lightning to spring from you fingertips. The attack deals an extra die (equal to your unarmed strike die) of lightning damage and gains a range of 15 ft. Up to 5 creatures within that range take the damage. 

Master of the Blade

At 17th level: Your deflection improves immensely. You may use your reaction on your turn to deflect any ranged attack within a 15 ft cone. If an attack i reduced to 0 damage then it is automatically deflected. 

Light: You additionally gain the ability to cast geas once per rest. 

Dark: You gain the ability to channel your rage to control the weather around you. You may cast control weather at will and you may also now cast lightning bolt once per rest. 

 

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