Base Class: Sorcerer
A sorcerer subclass that embodies the charming power and unnatural toughness of their vampiric forbearers. Using your ancient bloodline you have a direct connection to the charming powers of your family. It is not a curse but the blood in your veins that grant this power
Vamipiric Ancestry
-If you successfully charm a target, in order to know they where charmed they must make a Insight (wis) check against your spell save dc
-You do not need to sleep, instead you can spend that time doing non-strenuous tasks like reading, painting, or writing
Ancestral Casting
Sorcerer Level:
1st: Disguise Self, Charm Person
3rd: Invisibility, Crown of Madness
5th: Misty Step, Vampiric Touch
7th: Confusion, Charm Monster
9th: Dominate Person, Telekinesis
Blood Lust
With your new found teeth you are able to make a bite attack (dex) against your target. Upon a successful hit you deal 1d6+dex dmg to the target, you heal for the damage done and reduce the targets max health by that amount.
The damage increases at level 10 to 2d6+dex, level 14 to 2d10+dex and level 18 3d10+dex
Vampiric Form
At 14th level you can choose a form to take:
Giant bat or Dire wolf, you can do this three times per short rest
Immortal blood
Beginning at 18th level, you have resistance to necrotic damage, and bludgeoning, piercing, and slashing damage from nonmagical weapons. Your body no longer ages with the passage of time.
Previous Versions
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1/27/2022 9:35:45 PM
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