Base Class: Warlock
A powerful warrior god has chosen you to be their servant
Duel Casting
You are able to cast cantrips as a bonus action and while holding a weapon or shield. You also gain proficiency with all weapons and armor.
Divine Power
A number of times per day equal to half your Warlock level you can call support from your patron, and they will imbue you with a portion of their own power, allowing you to add your proficiency bonus to the damage of your weapon attacks or your spell attacks. You may also use this on one of your allies. The amount of times you can use this refills after a long rest.
Divine Protection
A number of times equal to half your warlock level, you can use your reaction to call upon your patron to protect you or your allies. When cast it does one of the following, chosen by you or predetermined by your DM.
Lend you their shield: Your patron will place a shield in front of you, increasing your AC by 3.
Take the blow: Your patron will jump in front of you and take the blunt of the blow, halving the damage you take.
Counterstrike: Instead of defending you, the patron will make a melee attack against your attacker, using your spellcasting modifier and dealing 2d8 force damage,
Divine Warrior
Once per long rest, you can call upon your patron, and they will manifest themselves near you, acting as your personal bodyguard for 1 hour, or until its hit points reach zero, or you recall it as an action.
Divine Warrior
100 Hit Points. 18 Armor Class
20(+5) STR, 16(+5) DEX, 10(+0) CON, 14(+2) INT, 14(+2) WIS
Multi-attack: The Divine Warrior makes 3 attacks per turn.
Divine Longsword: +8 to hit, 2d8+5 force damage.
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