Rogue
Base Class: Rogue

Taking this oath commits you to the Hidden Ones, a group of individuals dedicated to preserving the freedom of all people and fighting those who would seek to control them. Joining the order is a commitment more important than any personal promise, and members of the order must be willing to fight and protect the order and its values at all costs. In order to fight for the freedom of the people, one must remember these principles:

"Stay your blade from the flesh of the innocent " 

"Hide in plain sight, be one with the crowd "

"Never compromise the Order "

"For we live in the dark to serve the light"

As a member of the order, you will be hunted by those who oppose our ideology. There will be many places where you will not be safe, and times where you will have nothing to depend on but your equipment, skill, and instinct. Keep the oath in your mind and the will of the people in your heart, and fight so that all can be free. When you choose this subclass you gain the Hidden Blade and Hidden One's Robes

Eagle Vision

Starting at 3rd level, you can use as a free action to use eagle vision a special sight only known to the Hidden Ones which allows them to filter out what is not important and focus on their objectives. Current objectives and targets are revealed in a gold light where enemies are highlighted in red and allies in blue. You also gain advantage on perception and stealth checks. These highlights do follow through walls.

 

You can use this feature up to your Wisdom modifier with a minimum of one.

Assassin Training

When you choose this archetype at 3rd level, With your brutal training you gain the ability to climb faster than normal; climbing no longer costs you extra movement. In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier. Through the sacred rite of the Leap of Faith, you do not take falling damage

You learn to be swift and deadly verse unexpecting opponents you gain advantage on attack rolls verse enemies that have not taken their turn in the first round combat and in addition if you hit you crit. 

Assassinations Mastery

A mix of your free running training in combination with your knowledge of biological weaknesses allows you to perform exceptionally lethal hits and escape from dangerous situations. at 9th level, when making an attack with your hidden blade, you can add these features to the attack:

Drop Attack: if you are above a creature you can attempt to land on them whilst delivering an attack. The creature targeted must make a dexterity saving throw equal to 8 + your dexterity modifier + your proficiency bonus. On a failed save, the fall deals no damage to you up to a distance of 80 ft, and the damage you would have taken is added to your hidden blade attack. On a successful save, you take half of the fall damage you would have taken, but the target is only damaged by the hidden blade attack.

Wound and Roll: You can use your hidden blade to briefly incapacitate a target, allowing you unhindered movement whilst within range of them when you make an attack with your hidden blade, you can force the target to make a Constitution saving throw equal to 8 + your dexterity modifier + your proficiency bonus. On a failed save, the target is incapacitated until the start of their next turn. in addition you can move through their space while they are incapacitated. On a successful save the target is not incapacitated and you cannot move through their space.

Ledge Takedown: If you are climbing to a ledge and there is a medium creature within 5 ft of that ledge, you can attempt to use your attack to pull them off the ledge. If your attack hits, the target must make a Strength saving throw equal to 8 + your dexterity modifier + your proficiency bonus. On a failed save, you throw the target from the ledge and take full fall damage on top of your hidden blade attack.   

Weapon Mastery

By 13th level, Through your years as an assassin, you have learned to use every weapon at your disposal You gain proficiency in all weapons and can use your Dex instead of your STR, and can sneak attack without needing the finesse property on a weapon. You gain expertise in your hidden blade and one weapon of your choice.

The Brotherhood of Eden

When you reach 17th level,  As an action, you can summon your fellow brothers and sisters of the order. Three spectral assassins will be summoned at a point of your choosing hostile creatures must first make a perception check vs a stealth roll for them if they fail the hostile creatures are instantly killed if they are medium or smaller if they are large it takes two assassins to kill a large creature and all three if it's huge if they succeed they take 10d10 force damage.

You can use this feature up to your wisdom modifier.

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