Base Class: Warlock
Whispers of creepy and cruel laughter, spottings of checked patterns of haliqueens outfits in the shadows. These are but a few of the strange rumours spread around towns. Speaking of the strange followers of the carnival god. Guards shout and suddenly stop, their terror filled screams filling with laughter from within colourful smoke. Their minds broken by a unstoppable laughter. This followers want nothing but to hear people’s screams turn to joyful laughs.
Expanded Spell List
The Lord of carnival’s lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
The lord of carnival’s Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
Dissonant whisper, hideous laughter |
|
2nd |
Phantasmal force, silence |
|
3rd |
Gaseous form, stinky cloud |
|
4th |
Phantasmal killer, greater invisibility |
|
5th |
Animate objects, mislead |
The opening performance
With the trickster’s blessing. He grants you the starting abilities of his performers
At first level, the lord of carnival’s pact grants you access to the colour spray spell without taking a spell slot
Complete madness
To spread their patrons will. The performers use their tricks and skills to affect their minds and break them from the inside.
At 6th level the carnival show continues. As a bonus action you can make creatures within a 15 foot radius around you intelligence saving throw against your warlock spell save dc. On a failed save they halt where they are. Breaking down into either complete fear or laughter. Taking 1d8 psychic damage
once you use this feature you can not use till a short rest
The fools mind
With years of being a trickster you become better at noticing other illusions. As well as being better at fighting mental magic
at 10th level You get advantage on precipitation and arcana checks. As well you gain a resistance to being charmed by enemies.
Closing acts
As a show stopper the performer’s pull out all the stops to make the show huge for their god
At 14th level you gain the ability to deploy 3 perfect clones of your self. On your turn they’ll move and copy you to distract the enemy, creating dismay and chaos on the field. You may also trade places with one by teleporting to them