Ranger
Base Class: Ranger

While powerful, Ley Magic is notoriously unpredictable in its raw state. Whether a luminous blue spark dancing through dense patches of fog or the glowing tendrils of energy that cris-cross the continent, this source of the Essentia that powers machines and wonders is handled with care and uncertainty. Some Rangers seek to harness this power for themselves.

Leywalker Magic

You learn an additional spell when you reach certain levels in this class, as shown in the Leywalker Spells table. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.

Leywalker

You have attuned yourself to Ley Magic and its workings. You treat Necroses, and any creatures that have been affected by Ley Magic or the Necrosis, as your Favored Enemies. In addition, your Primeval Awareness senses these creatures and Ley Lines.

Fog of War

Starting at 3rd level when you select this Archetype, you can see normally through natural and magical weather and weather-related effects that would normally obscure your vision (for example, Fog Cloud).

Fog Shroud

At 7th level, you gain Resistance to Necrotic damage.
In addition, as an action you can cast the Fog Cloud spell a number of times per day equal to your Wisdom modifier. When you do, you may attempt to infuse it with Ley Magic; make a DC 15 Wisdom check. On a success, the fog you conjure is Ley Fog. You have advantage on this check if the sun is down. As a bonus action on each of your turns, you may move the centerpoint of the fog 10 feet.

Tame the Wild

Starting at 11th level, you have grown accustomed to the manipulation of Ley Magic. You may use Tame the Wild a number of times equal to your Wisdom modifier (minimum 1). Tame the Wild can perform any of the following features. You regain all expended uses of Tame the Wild when you finish a short or long rest.
  • As a bonus action, you add or suppress the Wild Magic property of Ley Fog within 100 feet.
  • As a bonus action, when you are in Ley Fog, you can teleport up to 60 feet to an unoccupied space that is also in Ley Fog.
  • While you are within 100 feet of Ley Magic, as a bonus action, you may imbue a melee or ranged weapon with arcane energy. For 1 minute, hits with this weapon deal an additional 1d6 Force damage.
  • While you are within 100 feet of Ley Magic, as part of the casting of a spell, you may siphon the nearby arcane energy to cast a spell without using material components or consuming a spell slot.

Ley Magic Mastery

Starting at 15th level, while allies are within 30 feet of you, they gain the Fog of War and Tame the Wild class features, as well as gain Resistance to Necrotic damage.

Previous Versions

Name Date Modified Views Adds Version Actions
11/30/2020 2:50:42 PM
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12/1/2020 1:18:41 AM
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