Warlock
Base Class: Warlock

Either your actions were chaotic enough to attract an agent of chaos, or you need help causing some. A creature from Limbo or any other plane where chaos is rife has seen potential in your mischief and wishes to aid you, or maybe just have a quick laugh at your expense by playing tricks. Patrons can include: Powerful Slaadi, some chaotic archfey, devils and demons and most powerful chaos loving entities can grant you this pact. When you choose this pact at level 1, you gain a Chaos die. This starts at a d4 and is used for some of your pact features. Your chaos die increases to a d6 at level 5, a d8 at level 9, a d10 at level 13 and a d12 at level 17.

Cause Chaos

Your patron enjoys seeing others suffer pranks, and uses you as one of their agents in the world to do so. They grant you the ability to be a mild inconvenience, even if you already are one. you can inflict penalties on foe's rolls. The penalty inflicted is equal to one roll of your Chaos die.

Expanded spell list

Your patron grants you access to more chaos-inducing spells of 1st, 2nd, 3rd, 4th and 5th level.


1st level spells: Chaos bolt, Find Familiar

2nd Level spells: Dragon's breath, Enlarge/Reduce

3rd Level spells: Stinking Cloud, Tiny servant

4th Level spells: Giant Insect, Polymorph

5th Level spells: Maelstrom, Modify Memory

 

Protecting Chaos

You call the force of chaos around you to form a barrier that protects you from any chaos that you didn't create. When you cast a spell, you can gain temporary hit points equal to one roll of your chaos die.

Potent Chaos

You use the power of chaos to make your spells particularly powerful. Lightning hits harder, acid becomes more corrosive and fire burns brighter as you use chaos to push your spells to the max. Once per long rest you can make a spell that rolls dice to determine an effect be treated as rolling the maximum. This includes for damage. Spells that don't roll dice instead can be made to automatically activate with no save or to hit roll.

Fuelling the Chaos

Your chaotic energy has begun to recycle itself. Whenever you destroy an enemy, there is a chance that your magic will mutate and become usable again immediately as you drain the life from your foe. If you roll the highest or lowest number on your chaos die after casting a spell, you instantly regain the spell slot used to cast it.

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