Base Class: Paladin
Sacred Oath: Oath of The Law
Sometimes called enforcers, justiciars, or martinets, paladins that swear an Oath of The Law are of the most resolute beings in all of the planes. It is by their steely effort that order is maintained and anarchy quashed. Most paladins that swear this oath are also devout followers of Primus, a deity of war and protection said to be constructed of pure Law.
Inevitable
At 20th level, you can become an indomitable embodiment of cosmic law as an action. For one minute, you gain the following benefits:
- You have resistance to all damage.
- Using Unstoppable Force doesn't expend a use of Channel Divinity.
- When you miss with an attack, you still inflict half as much damage as you would've had you hit.
Once you use this feature, you can't use it again until you finish a long rest.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Unstoppable Force. You can use your Channel Divinity as a bonus action to break through any obstacle. You can move up to half your speed in a straight line without provoking opportunity attacks. If there is a creature in your path, you deal 1d4 bludgeoning damage to it and push it to the nearest unoccupied space out of your path. If there is an object or structure in your path, you deal 30 + your paladin level bludgeoning damage to it, and your movement ends unless the object or structure is destroyed.
No Escape. You can use your Channel Divinity as an action to present divine metal chains, which go forth to bind your quarry. Choose up to 5 creatures you can see within 30 feet of you. A targeted creature must succeed on a Strength saving throw or be grappled and pulled to the nearest unoccupied space adjacent to you. A grappled creature can repeat the saving throw at the start of each of its turns, ending the effect on itself on a success. This effect ends early if you release the chain (no action required by you).
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
|
|
5th |
|
|
11th |
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|
14th |
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|
17th |
Aura of Efficiency
Starting at 7th level, you and friendly creatures within 10 feet of you ignore the effects of up to 5 levels of exhaustion.
At 18th level, the range of this aura increases to 30 feet.
War Machine
Begining at the 15th level, nothing can impede on your pursuit of the unlawful. You ignore all sources of difficult terrain. Furthermore, whenever you deal damage to an object or structure, the damage dealt is doubled and ignores any damage threshold.
Inevitable
At 20th level, you can become an indomitable embodiment of cosmic law as an action. For one minute, you gain the following benefits:
You have resistance to all damage.
Using Unstoppable Force doesn't expend a use of Channel Divinity.
When you miss with an attack, you still inflict half as much damage as you would've had you hit.
Once you use this feature, you can't use it again until you finish a long rest.
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Posted Dec 16, 2020Original from
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