Base Class: Fighter
The Guardian is an archetype of the fighter that focuses on the protection of those around them. making up mostly the ranks of the most noble of knights, body guards or even higher-lings for nobility in rarer circumstances, their fighting styles are developed around protecting those who are not as sturdy, or strong as they are. Typically a Guardian Fighter takes a virtue such as honor, loyalty, or honesty as something to hold close to their hearts during their journeys. They will devote their practices to protecting their friends and lords. You hone your craft by protecting individuals. Typically, guardians are often found in protection of royalty, nobility, or other people of standing.
Riposte
Beginning when you choose this archetype at 3rd level, when an enemy makes an attack against an allied creature, within sight, and the results have already been determined, you may then use a reaction to move half your movement speed, if that creature is within your attack range, you may also make an immediate attack as part of this reaction.
Guard
Beginning when you take this archetype at 3rd level, when you are within 10ft of a creature, you can make a reaction to choose to give that creature half cover (+2AC) or three-courters cover (+5AC). However, if the attacking creature misses, you are subject to the attack, loosing the same AC to your defense as cover you provided.
Watchful Gaze
Starting at 7th level, when a creature attacks an allied creature adjacent to you, they suffer disadvantage to that attack roll that they make.
Protector
At 10th level, When you are within 15’ft of an allied creature, you gain a +2 bonus to AC and damage dealt to you from your Guard ability is reduced to half.
Horde Defense
Starting at 15th level, when a creature hits you with an attack, you gain +3AC for all subsequent attacks from that creature for the rest of the round. In addition, opportunity attacks are made with disadvantage against you.
Guard Riposte
At 18th level, you may use both your Guard and Riposte reactions as one reaction. When ever an enemy makes an attack against an allied creature, within sight, you can use a reaction to move half your movement speed to use your Guard ability, after the results of the attack are determined, you may make an attack against the enemy creature.
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