Bard
Base Class: Bard

Most bards are known for their musical talent, there are a few who express their artistic talent through other means. Bards of the College of Decoration focus more on the visual than the auditory. 

At any major festival, whether as a result of a momentous victory or of a noble tradition, you will certainly find one of these bards. While the catastrophic arrangement of streamers and baubles may seem chaotic to some, to the distinguished patrician it is a subtle and evocative masterpiece. Certain types of tinsel evoke the gentle snowfall of mid-winter, others represent the starry sky of the solstice. 

While normally their techniques are performed with the very objects with which they furnish the town, the College of Decoration has recently opened their doors to the less visually inclined. They have taken mercy on those poor souls and allowed them to use whips instead of streamer rolls. 

Bonus Proficiencies

When you join the College of Decoration at the 3rd level, you gain proficiency with whips and improvised weapons. You also gain proficiency in Painter's Supplies and the Acrobatics skill. If you already have proficiency in painting and acrobatics, you can choose another skill proficiency for each skill you already have. 

Ornamental Tactics

At 3rd level, you learn the combat opportunities that the skilful use of a whip (or streamers or tinsel) can offer. 

Whenever you make an attack on your turn, you can attempt to use one of the following Tactics. In order to facilitate the use of these abilities, whips are considered light weapons for you. 

Sweep Off Your Feet You whirl your whip around trying to catch your foe by their feet. When you hit a creature with a whip attack you can expend one Bardic Inspiration die to attempt to knock the target down. You add the die to the damage roll and if the creature is Large or smaller, it must make a Strength saving throw against your Spell Save DC. If it fails, it is knocked prone. 

Altogether Now You don't care if they're in a hurry; they must stop to appreciate your work. When you hit a creature with a whip attack, you can expend one Bardic Inspiration die to attempt to pull them toward you. You add the die to the damage roll and the target must make a strength saving throw against your spell save DC. If it fails, the creature is pulled toward you a distance equal to the whip's reach. 

Just Enough Even when you don't have enough material, you always find a way to make it work. No matter what. When you make an attack with a whip, you can expend a Bardic Inspiration die to increase the reach of the whip. The new reach of the whip equals the number of the roll multiplied by 5 feet. If the target of the attack is an unattended inanimate object, you may elect to wrap the end of the whip around it. What you do afterwards is up to you. 

Tantalizing Tchotchke

Starting at 6th level, you learn to force the world to see your flawless aesthetic. Whenever you grant a Bardic Inspiration die to another player as a bonus action, you also weave in a subtle glamour. If the die is used on a Charisma skill check or saving throw, the player can also add your proficiency bonus to the roll. In addition, the recipient of your Inspiration looks noticeably more attractive than before, albeit significantly gaudier. 

Invocation of the Starry Sky

Starting at the 14th level, you can use your action to light up the night with your radiance. During that time, you emit a bright light in a 15 ft radius and dim light for 15ft beyond that. You and allies within the light can add your Charisma modifier to their AC for the duration of your performance. This feature continues for as long as you continue to use your Bonus Action to continue it, for a maximum of 10 rounds. This effect is ended if you are incapacitated or restrained. This effect overcomes the Darkness spell and can be used only once per long rest. 

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