Base Class: Warlock
A warlock who gains their power from a pact with an ancient Unicorn.
To gain the boon of it's pact you must be a virgin and remain so. Failing to fulfil this part of the pact will result in all warlock levels being lost.
Expanded Spell List
The Elder Unicorn lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Archfey Expanded Spells
|
Spell Level |
Spells |
|---|---|
|
1st |
faerie fire, purify food + drink |
|
2nd |
lesser restoration, moonbeam |
|
3rd |
life transference, revivify |
|
4th |
aura of purity, conjure woodland beings |
|
5th |
dispell evil & good, wrath of nature |
Rainbow Bolt
Your eldritch blast visually projects as a spectrum of colours and it's special energies now ignore all damage resistance.
A number of times per day equal to your Warlock Level/2 you may also use it to project healing energies to a target within range.
Unicorn Lance
Once per turn as a bonus action, you may summon a Unicorn horn that is scaled appropriatly to work as a fully functioning version of one of the following weapons.
A Javelin
An Arrow
A Spear
A Lance
A Pike
A Rapier
This weapon is considered a +1 weapon, and does an additional 1d4 radiant damage vs Undead, Aberations and Fiends.
The weapon can be dismissed at will, and when dropped or used as a ranged weapon vanished 1 hour after leaving the hand of the user. The Warlock can only have one horn summoned at a time.
Blessing of the Pure Heart
You are immune to disease and poison.
You are also able to detect the presence of Undead, Fiends and Aberations within 1 mile, including any lingering magic caused by them within the same radius.
Your Unicorn horn is now considered +2.
Legendary Steed
Once per long rest, as an action you may summon a Unicorn to act as you steed and companion.
In addition to the abilities normally listed, once per day, it may transport itself and any riding on it on a single trip to another plane near to a target destination of your choice with the same caveats as the spell plane shift, ie. you can specify a target destination in general terms, such as the City of Brass on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example, you might arrive in its Street of Steel, before its Gate of Ashes, or looking at the city from across the Sea of Fire, at the GM’s discretion.
You may only have one summoned unicorn at a time.
Comments