Rogue
Base Class: Rogue

A strength based rogue, who focuses on fighting dirty and intimidating their foes with their brawn. Skulking in the shadows and then hitting where it hurts. The Thug is a brawler who will jump into the fray, grapple, shove and beat their opponents into submission and get away unnoticed.

Brawling

Starting at 3rd level, you can use the bonus action granted by your Cunning Action to make a special melee attack. This attack can only be used to Shove or Grapple.

Tools of The Trade

When you choose this archetype at 3rd level, you gain proficiency in medium armor. In addition, you may use your Sneak Attack feature with any simple melee weapon that deals bludgeoning damage, in addition to the weapons it normally affects. 

Cheap Shot

At 9th Level, when a creature within 5 feet of you is attacked by an ally, you may use your reaction to make a melee attack against it. If your ally successfully hits the creature with their attack, your attack has advantage, if you choose to shove or grapple, your Strength (Athletics) check has advantage.

Scare Tactics

Starting at 13th level, you can use your size to threaten enemies. When you make a Charisma or Strength (Intimidation) check against a creature with a lower Strength score than your own, you make the check with advantage. 

Heavy Handed

At 17th level, when you take the attack action on your turn and benefit from your Sneak Attack feature, you can choose to forego dealing additional damage and instead make the creature make a Constitution saving throw or be stunned for one round. The DC for this saving throw is 8 + Your Proficiency Modifier + Your Strength Modifier.

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