Base Class: Rogue
For the rouge that enjoys the performance of the kill. Life is a symphony and every death is a note.
Virtuoso
At level 3 you revel in the beauty of your vision and accept nothing but perfection. When you choose this archetype you gain the Actor Feat. During a long rest, you can make a Performance check one weapon or a musical instrument to become proficient with it.
You are a master in performing under pressure and no longer suffer disadvantage on attack rolls in the following scenarios
Spotlight: Attacking at long range or against prone targets doesn't impose disadvantage on your ranged weapon attack rolls.
Front Row Seats: Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
Deadly Flourish
Starting at 3rd Level you gain an additional way to use Sneak Attack. When making an attack against a creature, you can make a Performance check against their Performance Check as a bonus action. If you succeed you apply Sneak Attack. If this attack would normally have disadvantage, but doesn't due to Virtuoso, your ego elevates your performance and you automatically succeed. All the other rules for Sneak Attack still apply to you.
Staccato
At 9th level, your performances in combat follow a strict meter and you gain the following effects.
Keep Tempo: The show must go on! After landing your Sneak Attack on a creature, you may move up to 10 additional ft of movement. Additionally, you have no time to waste and ignore the loading property of weapons you are proficient with.
Death in four acts: You feel the need to make a statement with each cut and shot you take. If you only take one attack each turn, your 4th consecutive attack is a critical if it lands. This count is reset if you do not take the attack action on one of your turns or miss an attack.
Captive Audience
At 13th level, you have perfected the art of killing and you require an audience for your work.
Beauty in Death: You've become so accustomed to kill you no longer see death as anything but art, even your own, and you've spent so much time sculpting people's deaths that you no longer see the world like everyone else. You are immune to psychological conditions and creatures have disadvantage for rolls dealing with reading your thoughts or determining whether or not you are truthful.
Masterpiece: You create art out of those your kill. When you kill a creature, you can spend 10 minutes out of combat turning them into "Art." Creatures that discover your work don't understand its beauty and must succeed on a Wisdom Saving throw verse your DC (8 + Proficiency + Charisma Modifier) or become Paralyzed for 1 minute. Creatures that are immune to being Frightened or that are blinded automatically succeed.
Curtain Call
At 17th level the denouement is here, you are able to bring your performances to an end in a brilliant display and gain the following effects.
Coup de Grace: Your work must be completed and your drive creatures towards their final act. You deal an additional 1d4 damage when you attack a creature, this is increased by every quarter of their total hit points they are missing up to 4d4 (1d4 between 100% - 75%, 2d4 between 75% - 50%, 3d4 from 50% - 25%, 4d4 below 25%)
Previous Versions
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1/13/2021 3:33:32 AM
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