Base Class: Fighter
Masters of pole arms and defense tactics.
Polearm Master
At level 3, you become adept with pole-arms, gaining the ability to wield them with one hand.
Defensive Critical
Starting at level 7, when you roll a 19 or 20 on an attack roll, you gain a +2 to your AC until your next turn.
Great Protective Leap
Starting at level 10, as a reaction, you can surrender your next action to leap to an ally within half of your movement speed to take a hit in their place. You can use this feature once per long rest.
Superior Defensive Stance
Starting at level 15, as a bonus action you can enter a superior defensive stance, granting you and up to 2 allies within 5 feet +2 to AC. While in this stance, any attack rolls you make or attack rolls made against you are rolled at disadvantage. While in this stance, your movement speed is 15 feet and you have disadvantage on Dexterity rolls.