Monk
Base Class: Monk

The "Way to Closed Hands" are a group of monks that have learnt how to use their fists to their advantage. They've spent many years learning of techniques and strategies to utilize their powers.

Closed Hand Operation

Beginning at 3rd level, when you hit someone with a closed fist, you gain a +3 to unarmed strikes for 2 rounds then cannot be gained for another 4 rounds. If you become unconscious, incapacitated, paralyzed or prone, you lose that +2 and cannot gain it again for 1 hour. 

Arm Extensions

At 6th level, when you use an unarmed strike within 10ft of a hostile creature but do not deal any damage, your reach is extended to 5ft. 

Constant Steel Knuckles

Beginning at 11th level, once per day, you gain an ability named "Steel knuckles" where the next unarmed strike you use deals 3d6+3 bludgeoning damage. As a bonus action, once per week, you can add a 3d12+3 of fire damage to your unarmed strike. 

Heal Wounds with Wounds

Beginning at 11th level, you can use an ability named "punching wounds". when you activate this ability, you must make an attack and any damage that is dealt will be given to you as healing as well as the normal damage to the opponent. If you do not declare an attack at the time of activating the ability, you get no healing and are dealt 20 force damage. This ability can only be used once every hour.

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