Base Class: Cleric
Followers of Eilistraee value independence and choice as inviolate. Their clerics welcome and accept beings of all races who desired to see all people living in harmony, without pointless discrimination or wars, and worked towards that goal. They try to bring happiness and merriment everywhere they went, lifting people's hearts with kindness, gaiety, songs, jests, dancing, and revelry. They respond violence with swift violence, thus quickly removing dangers and threats, so that the fewest might be hurt.
The worshipers of Eilistraee mostly consisted of those drow who hoped to escape the danger and darkness of the Underdark and Lolth's evil, taking back their place in the surface world. However, in line with her ideals, Eilistraee would welcome beings of all races (though, among her non-drow followers, elves, humans, and especially half-elves were the most numerous). They shared the desire of seeing all races living in harmony, without pointless discrimination or wars, and worked towards that goal (and those among them who were drow also fought to build their own place on the Realms above).
Eilistraean communities were often of matriarchal nature. However, differently from Lolth's, theirs was a nurturing matriarchy, meant to empower all—males and females alike— to thrive on the surface world, and characterized by a very loose hierarchy. In fact, the clerics of Eilistraee, commonly known as Sword Dancers, acted as an extension of Eilistraee's own motherhood of the drow, and took the role of teachers, protectresses, and diplomats. The priestesses aided their people to learn to live and forge their own path in a hostile world, and to rediscover a sense of belonging and community. They also protected their people from danger, and built a place for them to live by establishing friendships and relationships with other races. The Eilistraeans were also known to offer aid and shelter to those who came asking them (no matter the race), and even to actively travel to other places in order to bring food, cures, arts, and practical help where there was need of it and to those met along the way.
Many followers of Eilistraee, and especially her clerics, strove to learn and promote arts—with a soft spot for music and dance—as well as teaching them and passing along the knowledge of particular pieces, songs, or dances learned during travels or created by them. They would also take care of broken musical instruments, or craft new ones. Those who didn't know an art, were instead known to support bards by hiring them when they could afford it. This was part of their way to promote joy and merriment in their communities and during their travels.
That said, despite their efforts, the faithful of Eilistraee, were little known and poorly understood by inhabitants of both the Realms Above and the Underdark. Her worshipers were figures of myth and superstition and were targets of prejudice and wild mistruths. Some surface dwellers believed they were the disguised vanguard of the Spider Goddess's plan to take over the surface, while those drow who followed Lolth or other evil deities suspected them of being surface elf spies and saboteurs posing as drow as a prelude to invasion. Most non-elves could not comprehend the existence of a good drow deity, while surface elves were uncomfortable considering it, finding Eilistraee a threat to their doctrine that the dark elves were wholly to blame for the Crown Wars and other ancient tragedies.
Eilistraee was most commonly worshiped in Cormanthor among the drow there and in the Dalelands among the half-elves, and also in Waterdeep and Skullport. She also had followers (mostly humans, elves, and half-elves) living in Silverymoon and its surroundings.All her worshipers were typically of a good nature.
The Dark Dancer was worshiped through song and dance, if at all possible in the surface world under the moon (preferably in wooded places). Worship of her was usually accompanied by a feast.
Domain Spells
You gain domain spells at the cleric levels listed in the Blade Dancer Domain Spells table. See the Divine Domain class feature for how domain spells work.
Blade Dancer Domain Spells
| Cleric Level | Spells |
|---|---|
| 1st | healing word, magic missile |
| 3rd | calm emotions, enthrall |
| 5th | mass healing word, tongues |
| 7th | divination, locate creature |
| 9th | commune, raise dead |
Trained for dance and war
You gain proficiency with Greatswords, Longswords, Rapiers, Scimitars and Shortswords, and treat them as finesse weapons.
You also gain proficiency in Performance skill, as well as with Smith's Tools, if you don’t already have it.
You also use Charisma as your primary Spellcasting-Attribute instead of Wisdom.
Also starting at 1st level, as long as you are not silenced, restrained or incapacitated, you can use charisma as your spellcasting ability, for your cleric spells and cantrips.
Bladedance
You can invoke an eilistraee's grace by performing a Bladedance, provided that you aren’t wearing medium or heavy armor or using a shield. It graces you with supernatural speed, agility, and focus.
You can use a bonus action to start the Bladesong, which lasts for 1 minute. It ends early if you are incapacitated, if you don medium or heavy armor or a shield, or if you use two hands to make an attack with a weapon. You can also dismiss the Bladesong at any time (no action required).
While your Bladesong is active, you gain the following benefits:
- You gain a bonus to your AC equal to your Charisma modifier (minimum of +1).
- Your walking speed increases by 10 feet.
- You have advantage on Dexterity (Acrobatics) checks.
- You gain a bonus to any Constitution saving throw you make to maintain your concentration on a spell. The bonus equals your Charisma modifier (minimum of +1).
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
Channel Divinity: Song of Eilistraee
Starting at 2nd level, you can use your Channel Divinity to channel the Song of Eillistraee, which calls all creatures to the light of Eilistraee.
As an action, you begin singing Eilistraee's Song. Your hair bursts into a mane of silvery, dancing flames, and you are bathed in a silvery radiance. You may extend your song in order to bathe creature's within 30ft of you in Eilistraee's light, this number can be no higher than your proficiency bonus, including you. Creatures bathed in Eillistraee's light gain [roll]1d10[/roll] + your cleric level as temporary hitpoints. As long as at least one of these temporary hitpoints remains, other creatures have disadvantage while trying to attack anyone bathed in Eilistraee's light.
Extra Attack
6th-level Blade Dancer Domain feature
You can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.
Divine Strike
At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 radiant damage to the target. When you reach 14th level, the extra damage increases to 2d8.
Chosen of Eilistraee
At 17th level, you become the champion of the Night Wanderer; a ceaseless hunter of those that seek to carry out evil deeds under the cover of night. You gain the following benefits:
- You gain resistance to radiant damage and damage dealt by silvered weapons.
- You cannot be raised as undead in the event of your passing.
- You no longer need to sleep, and you can't be forced to sleep by any means. To gain the benefits of a long rest, you can spend 8 hours doing light activity such as reading or meditating.
- You no longer need material components to cast spells that restore life (such as Revivify or Resurrection) if performing the ritual under moonlight.
- You can perform a defensive flourish and direct your magic to absorb damage while your Bladedance is active. When you take damage, you can use your reaction to expend one spell slot and reduce that damage to you by an amount equal to five times the spell slot’s level.
Previous Versions
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