Barbarian
Base Class: Barbarian

The Path of the Abomination is a when a barbarian grows with an eldritch curse causing great strength at the cost of not only his, but also his allies' sanity.

Transformation

At LVL 3 The Abomination grows to wield his curse as a strength boost however the stress of becoming the thing of your hunt interferes with the Abominations way of thinking and that of his allies questioning if this time will be different and if the beast will take over. 

Whenever you rage you also can choose to Transform choosing as such allows you heal and grow stronger, but causes stress per turn to yourself and allies. Cant use weapons when transformed.

Heal- 1d10 (2d10 at lvl 9 and 3d10 at lvl 15)
Stress per turn- 7

Claws of the Abomination

Your fingernails are closer to the claws of a beast than that of a normal human.

 Your unarmed damage does 1d6 out of beast form and 2d4 while in beast form. This increases at 6th level (2d6 and 3d4), 10th level (3d4 and 2d10), and 14 level (3d6 and 3d8)

Psych up

At LVL 10 you can set your mind on one thing and one thing alone: to kill. While such a mind set takes a toll on your sanity it will make you stronger for it. 

As an action you can Psych up and do 1d8 more damage to all attacks, gain resistance to acid, necrotic, and poison damage, but are vulnerable to radiant damage and take another 4 stress per turn.

Abominations' tactics

At LVL 6.Allows the use of Manacles, Beast Bile, and Absolution while not in beast.

Manacles- You may now use your chains as an action to do half your unarmed damage and stun a target for a turn on a failed CON save.

Beast's Bile- You can now spit out your acidic bile as a bonus action doing 1d8 acid to a target and those within 5 ft and those hit make a CON save on a fail they take another 1d4 acid damage up to three turns and they can reattempt the save at the end of their turn.

Absolution- As a bonus action you may plead for absolution and doing so you may use 1 of your hit dice to heal and heal 8 stress

Damnation's Tactics

 At LVL 14 The abomination gains greater control over the beast. Gain access to Rake, Abominations Rage, and Slam while in Beast mode

Rake- As a bonus action you may attack two enemies within in melee range and do 1d4 slashing. Raise this attack power by 1d4 up to 5d4.

Abomination's Rage- Not to be confused with the Rage ability. Once per turn can use Abominations rage instead of 1 attack to do 3d4 slashing but increase CRIT range by 1.

Slam- As a bonus you may slam a target for 1d4 force damage and do a contested strength check if you win the opponent is pushed to the ground 10ft away.

Previous Versions

Name Date Modified Views Adds Version Actions
1/26/2021 2:33:51 AM
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1/26/2021 4:24:50 AM
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