Rogue
Base Class: Rogue

Many adventurers live a life where the only work that matters to them is that which is paid for, some for fortune, some for honor, these mercenary soldiers are called sellswords.

Tools of the Trade

When you choose this subclass at 3rd level, you gain proficiency in martial weapons, medium armor and shields. You can make a Sneak Attack using any weapon that you are proficient with that lacks the heavy property, even if it is not a finesse or ranged weapon.

Pay the Man

Starting at 3rd level, any whenever you make a roll regarding any exchange of currency you may re-roll the die, you must take the new roll.

Combat Veteran

Starting at 9th level, whenever you hit with a melee weapon attack against a creature while using a martial weapon you may reduce that creature's speed by 5ft until the end of it's next turn. You may reduce its speed further if you attack the creature again before the end of your turn.

Seeker of Opportunity

Starting at 13th level, you have advantage on opportunity attacks and gain +5 to your initiative modifier.

Coup d'grace

Beginning at 17th level, whenever you hit an enemy with less than half of its total hit points remaining, you gain deal your Strenght and Dexterity modifiers + Half Your Level in extra damage. If the creature drops to 0 hp or is killed outright, you gain advantage on the next attack you make before the end of your next turn.

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