Wizard
Base Class: Wizard

There exists power in the sigils that make up magic. By drawing the correct glyphs and runes, you can create and enhance magic in ways no other wizard can. And while other wizards call you magic slow and complicated, they can't deny its effectiveness.

Arcane Seal

2nd-level Geometric Scholar feature

You can spend 1 minute to write, draw, or carve a seal that acts as the Arcane Lock spell. You also add Arcane Lock to your spellbook, and it is always prepared without counting against your limit of prepared spells.

You can use this feature a number of times equal to 1 plus your proficiency bonus, and you regain all uses upon finishing a long rest. 

Geometric Rituals

2nd-level Geometric Scholar feature

Your skill with geomentric magic allows you to replicate spells with rituals. You can cast any spell in your spellbook as a ritual. 

Once you use this feature, you can't use it again until you finish a long rest.

Geometric Circles

6th-level Geometric Scholar feature

You add Magic Circle to your spellbook, and you always have it prepared without it counting against your limit on prepared spells. You can cast Magic Circle as a ritual. When you cast Magic Circle, it doesn't require material components, and you can have it affect all creatures instead of just a type.

Binding Circles

6th-level Geometric Scholar feature

When you cast the Magic Circle spell, you can have it act as a trap. When cast this way, the spell targets a point on the ground within 10 ft. of the caster. This creates a 10 ft. radius invisible circle that acts as the trap. Any creature that steps in the circle must make a dexterity save or be be trapped inside for the duration of the spell.

Teleportation Runes

10th-level Geometric Scholar feature

You add Teleportation Circle to your spellbook, and you can cast Teleportation Circle as a ritual. When you cast Teleportation Circle, it doesn't require material components.

You can also create a temporary Teleportation Circle that you can then use. The creation of this circle uses 1 casting of the spell Teleportation Circle, and lasts for 1 month. You can only have one temporary Teleportation Circle active at once. If you create another one while you have one already active, the first one is dispelled.

Geometric Master

14th-level Geometric Scholar feature

When you cast a spell as a ritual, it only takes 1 minute. You can now use the Arcane Seal feature at will. When you cast Magic Circle its area is a  30 ft. cylinder. Your Binding Circle feature's area is also a 30 ft. cylinder. You now regain the use of the Geometric Ritual feature upon finishing a short rest.

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