Barbarian
Base Class: Barbarian

The dragon's breath contains great power. With training, or perhaps some strange bloodline shenanigans, you too have obtained this devastating power.

Dragonic Blood

3rd Level. The blood of dragons now flows thick in your veins. Choose two of the draconic bloodlines, corresponding to its breath weapon. Whilst raging you gain resistance in the damage type affiliated with your draconic blood.

Dragonic Blood Damage Type Breath Weapon
Astral Force 15 ft. cone (Str. save)
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gem Psychic 10 ft. sphere (Int. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Platinum Radiant 5 by 30 ft. line (Dex. save)
Red Fire 15 ft. cone (Dex. save)
Shadow Necrotic 15 ft. cone (Con. save)
Silver Cold 15 ft. cone (Con. save)
Song Thunder 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

 

When you use your breath weapon using an action, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic blood. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 4d6 at 6th level, 6d6 at 10th level, and 8d6 at 14th level. After you use your breath weapon, you can’t use it again until you finish a rage.

Apex Predator

6th Level. Your heightened senses allow you to hunt evermore evasive prey. You gain advantage on perception and survival checks.

Complex Breathing

10th Level. You can now choose one additional Draconic Blood option. In addition, after using your breath weapon you can sacrifice two of your remaining hit die to use it again.

Draconic Might

14th Level. Whilst raging, your physical attributes are pushed beyond your limits.

  • Your jumping distances are tripled.
  • Your walking speed increases by 20ft.
  • You can make one weapon attack as a bonus action.

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