Barbarian
Base Class: Barbarian

You've learned to put your full weight behind your weapons, and can cleave through weapons and armor as easily as flesh and bone.

Cleave

Starting when you take this path at 3rd level, you make a special Cleave attack. Once per turn, when you make a melee weapon attack, you can attack two targets within 5 ft. of each other. This increases to 3 targets and 10 ft. at 7th level, 4 targets and 15 ft. at 11th level, and 5 targets and 20 ft. at 15th level.

Heavy Strike

At 6th level, once per turn when you hit with a melee attack, you can declare a Heavy Strike. The target must succeed a DC 15 Constitution saving throw. On a failure, their weapon is destroyed or bent out of shape. Or, if you were targeting their armor, they gain a -2 penalty to AC. On a success, they have disadvantage on their next melee attack OR their movement speed is reduced by 15 ft.

Air Cutter

At 10th level, your swing is so powerful that the air is displaced. You can now make a ranged weapon attack with any Heavy weapon, with a range of 30/120, and using your Strength for attack and damage rolls. This attack can benefit from Reckless.

Dissection

Starting at 14th level, you can use your action to attempt dismembering a target. Choose a target you can see within 60 ft. of you. The target must succeed on a DC 18 Constitution saving throw or lose an arm, leg, or other appendage. If the target is amorphous, such as a Slime, then its size is reduced by half. The target then suffers 12d12 damage of the weapon's type on a failed save, or half as much on a success. You can use this a number of times equal to your Constitution modifier and regain all expended uses at the end of a long rest.

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