Sorcerer
Base Class: Sorcerer

Born with the innate capacity for greatness, both gifted in magic and blades. 

Chosen Warrior

At 1st level, you are naturally gifted at battle. You gain proficiency with light armor, medium armor, and martial weapons.

 When you reach 3rd level in this class, you learn to combine your skill with blades with your skill in magic. When you use one of your metamagic options on a spell, you can make one melee weapon attack as a bonus action.

Extra Attack

Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Destined to Succeed

Starting at 6th level, you can sway fate in your favor. If you fail a saving throw or skill check, you can expend 1 sorcery point to roll 1d4 and add it to the total, possibly changing the outcome.  

Mystical Champion

Beginning at 14th level, you can attack twice, instead of once, whenever you use your Chosen Warrior feature to make a bonus action melee weapon attack.

Hero's Valor

At 18th level, Victory empowers you, when you reduce a creature to 0 hit points with a weapon attack as part of your chosen warrior feature you can recover 1 sorcery point.

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