Warlock
Base Class: Warlock

Your patron is Aaravos, a feylike being who protects rosewood forest and the wildlife inside it. With his power, your appearance may start to change after a while, such as your eyes turning green or even growing goat horns. Rest assured, he can revert this, but he will be mildly upset that you don't like the horns. But it's fine, it's not like they're a symbol of your pact with him to protect the forest or anything, he didn't spend too much time working on making the horns grow painlessly anyway.

Gift of the wild one

Starting at 10th level, Aaravos' magic will affect your physical body, allowing you to grow horns and strengthening your bones, giving you resistance to bludgeoning damage

Gaze of Madness

Starting at 6th level, you can channel the chaotic energy of your patron to attempt to poison 1 target within 30 feet of you.

Once you reach level 10, you can target 3 people, and the range increases to 40 feet

This ability can be used once per short rest

Nature's Heir

Starting at 14th level, you can cast Dominate beast once per short rest

Nature's favour

The wildlife itself recognizes your pact and respects you. Animals will often follow you while you're in a forest, with goats in particular taking a liking to you. If you so choose, you can add a goat to your character sheet. As well as this, you also gain conjure animals and command.

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