Base Class: Druid
The Circle of Slimes, or Slimeancy as it's called by some, is a Druid Circle that allows you to transform and shift with your Wild Shape into Slimes. These slimes are special however, so getting used to how they work might be in your favor. If you can handle the power, then you too can be as powerful as “The Pudding King”. With this subclass you can control, talk to, and become one with slimes yourself. There is a whole world of slime out there for you to explore.
Speaks with The Goo
At 2nd Level, you gain the ability to communicate and understand slimes. You also gain advantage on checks to charm, persuade, talk to, or befriend any slime. (Slimes may not look or act like it, but they do have things to say.)
Shape of Slimes
At 2nd Level, you gain the ability to shift into slime forms. In addition to “Wild Shape”, you also gain the power to slimes of your choice. There is a selection provided below of what you gain at what level. At 4th Level your slime forms gain an additional 20 HPs, and again at levels 6, 9, 12, and 15. At 7th Level your slime forms gain the “Split” ability.
Slime List:
2nd: Red Slime, Blue Slime, Green Slime
5th: Purple Slime, Yellow Slime, Grey Slime
8th: Golden Slime, Black Pudding
Link To Cards: Slime Cards.pdf
Circle Spells
Slime Spells
| Druid Level | Spells |
|---|---|
|
2nd |
|
|
3rd |
|
|
5th |
slow, fireball (Reflavored as Slimeball, does Acid Damage instead of Fire Damage) |
|
7th |
evard's black tentacles, otiluke’s resilient sphere (Labeled as Otiluke's Resilient SlimeSphere) |
Slime Identity
At 6th Level, you gain the ability to change your shape into a different figure all together. It can be any shape, size, or form (at DM’s discretion). It takes a full 1 minute to fully change, but if the form is used more than 10 times the time is lowered to 6 seconds for each time you turn into this form, with the minimum amount being 6 seconds. You can keep this form even after damage, but revert back to your original form when you drop to 0 HPs.
Slime Duplication
At 10th Level, you gain the ability to create a slime duplicate of yourself. It is basic, only taking your shape and size but nothing more; and takes the stats of the most recent slime form you have chosen to Wild Shape into. During combat your duplicate takes its turn at the same time as you, but can only do what it’s stat block allows it to do. When your duplicate drops to 0 HPs it dissolves and returns to your body and can not be used again until you finish a long rest. If you drop to 0 HPs you slime clone will spend all of its movement and actions to protect your body, and spend all of its turns doing so until you are safe or dead. At level 11 you can summon a second copy, and you gain another additional copy at levels 12, 13, 14, and 15. You can use this ability as many times equal to your Wisdom Modifier.
Slimeier Skin
At 14th Level, your original form becomes more one with the slimes you shift into and interact with. You gain the following Resistances:
- Cold
- Fire
- Lightning
And the following Immunities:
- Acid
In addition, your original form also gains the ability “Spider Climb” to use at will.
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