Barbarian
Base Class: Barbarian

You gain the blessings of the fae wilds which twists your form and causes you to emit madness. You gain the ability to dodge attacks move with ease and overwhelm your enemies with the madness of the fae wilds.

Fae Step

At third level, you gain the ability to channel your Fae blessing to instantaneously travel a short distance. You gain charges of fae step, equal to your proficiency bonus +  your wisdom modifier (min 1), which you can expend to instantaneously blink ten feet to any point you can see. You regain these charges on a long rest. While raging you may use the effects of fae step as a bonus action.

Fading Presence

At sixth level, you gain the ability to disrupt your physical form to dodge attacks against you. You gain a bonus to your armor class equal to your wisdom modifier. As a bonus action, you can expend a use of fae step, for the rest of your turn you do not provoke attacks of opportunity.

Wrath of the wilds

At tenth level, you can tap into your fae blessing and become overwhelmed by the power of the wilds. You are no longer affected by difficult terrain that is caused by plant growth or rocks. After using fae step. your next attack gains an extra 1d6 psychic damage. This damage increases by 1d6 every three levels.

Flutes of Madness

At fourteenth level, your rage is followed by the sound of flutes which drives your foes to madness. Once per long rest when you enter a rage, you may select creatures within 30 feet of you up to your wisdom modifier. Each of those creatures must make a wisdom saving throw (dc =  8 + prof + wis). On a failed save the creature is subjected to short-term madness.

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