Barbarian
Base Class: Barbarian

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For some, merely killing an enemy is not enough. Barbarians who follow the Path of the Ruthless use their enemies as weapons and armor to strike at all who oppose them and to shield against incoming attacks.

 

Bodily Weapons

Starting when you choose this path at 3rd level, you can use an opponent’s body as a weapon. You are proficient with Bodily Weapons. Bodily Weapon damage type varies from victim to victim, most commonly doing bludgeoning damage. However, if the weapon has horns it might do piercing and if it is made of fire it may do fire damage. DM’s discretion. Bodily Weapons inflict damage on BOTH the target AND the weapon, using the same damage roll for both. For an enemy to become a Bodily Weapon, you must pick up a dead/incapacitated body, a willing creature, or grapple a creature equal to your size or smaller. Your weapon has disadvantage on escaping your grapple until the beginning of your next turn whenever you hit with your Bodily weapon. You can use Two Weapon Fighting IF the weapon is one or more sizes under your own. You only ever gain the effects of ONE Bodily Shield (Listed Later). An opponent is ONLY considered a Bodily Weapon if they are in your hands and grappled or willing. You automatically hit your Bodily Weapon, regardless of AC if you succeed in hitting anything (a goblin, wall, the teeth of a dragon, etc.). At sixth level, Bodily Weapons, when wielded by you, are considered magical for the purpose of overcoming resistances and immunities.

Barbarian Level

Damage Die

3-5

1d6

6-10

1d8

11-16

1d10

17-20

1d12

Bodily Shield

Beginning at 6th level, you can use your Bodily Weapon as a shield. When an opponent is considered a Bodily Weapon you get the effects of half cover and +1 AC. At 14th level your skill with meat shields improves. You can use a Bodily shield to absorb half of the damage you would normally take from an attack. The Bodily Shield does NOT gain your resistances/immunities, and you do NOT gain theirs.

Bodily Arrow

Beginning at 10th level, you can throw your Bodily Weapon at a target. Use strength for your attack modifier. Range 20/60 feet. It can be used as a reaction to intercept a projectile. When used in either way, your ammunition is no longer considered a Bodily Weapon. When a Bodily Arrow is used, the ammunition must make a DC15 Dexterity, Acrobatics check. On a success, they land within five feet of the target, following the rules of DM logic.  On a failed check, they land within five feet of the target prone, following the rules of DM logic.

Bodily Fury

Beginning at 14th level, your rage fuels your ruthless bloodlust. Whenever you enter rage, you can decide to increase your size by one rank if space is available (Medium ---> Large; Large---> Huge; etc.), You gain advantage on Constitution Saving Throws while in this larger size. Magical equipment grows in size with you. Non magical equipment is scattered in the nearest available space. You shrink back to your original size when your rage ends. You CAN NOT have multiple Bodily Furies activated at one time. You can choose to return to your normal size at any time without ending your rage.

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