Base Class: Warlock
Unlike other entities that give the warlock parts of its own power this one likes to improve what's already there.
Extra Invocations List
You gain two extra invocations off of the following list:
Agonizing Cantrip
When you gain this invocation you select one of your cantrips that deals damage. When you cast the selected cantrip, add your charisma modifier to the damage it deals. You can't choose the eldritch blast cantrip.
Armor of Trickery
You can cast Sanctuary on yourself at will, without expending a spell slot or material components.
Begone Blades
prerequisite: Blade Ward cantrip
When you cast Blade Ward, the duration is changed to 1 minute.
Grasping Cantrip of Hadar
Choose a cantrip you know that targets a creature. Once on each of your turns when you affect a creature with your cantrip, you can move that creature in a straight line 10 feet closer to you.
Improved Wooden Might
Prerequisite: Shillelagh cantrip
When you cast Shillelagh, you add all bows to the list of weapons that can be affected by it. You gain proficiency with all bows.
Jumping Energy
Prerequisite: Green Flame Blade cantrip
When you cast the Green Flame Blade cantrip, the secondary target can be up to 10ft away.
Martial Knowledge
Gain proficiency with medium, and heavy armor as well as shields.
Shadow Hand
Prerequisite: Mage Hand cantrip
When you cast your Mage Hand cantrip, It can hold item an item as if it were a small sized creature. Your Charisma score is used instead of Strength to determine the weight limit.
Striking True
Prerequisite: True Strike cantrip
When you cast your True Strike cantrip, you instead give the benefit to an ally within 30ft of you.
Wooden Might
You gain the Shillelagh cantrip
Improved Pact
At 6th level your Pact Feature improves.
Pact of the Blade
You can have two weapons instead of one at a single time to be your pact weapon.
Pact of Chains
When you give up one of your attacks to allow your familiar to attack using its reaction, it instead gets two attacks.
Pact of the Tomb
When you cast one of the cantrips given by your book of shadows you regain 1 hit point.
Improved Invocations
Starting at 10th level, any invocation that uses a spell slot no longer does so.
Improved Arcanum
Starting at 14th level, you can use your Arcanum more often. You get two uses of your Arcanum of each level instead of one.
Previous Versions
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