Base Class: Paladin
you have sworn an oath to your King/Queen while not knowing spells is a master of a sword and shield and will fight with the power of a eruption while near death to protect all your friends and allies
punish
as you near death powerful energy is put on you ( 5 hp or less) you gain these effects
1: you can attack as a bonus action
2:parry deals double damage
3: +1 to saving throws
4 : attacks deal extra 1D8 damage for each level of you
5 armour class + 2
chivilry
you get chivalry points that you can use to activate special effects you start off with a max of 3 charges and you gain 1d10 points every dawn you gain 1 extra chivalry points and your max amount will also increase by one
eruption
a burst of energy bursts in side you youre attacks do double damage and punish affect is used twice
knight you
you may turn one friendly unit into a knight it gain punish, strike, parry, and eruption
blitz of the fallen kings
choose one target in a 60 ft range that target shall be banished to a different plane where they shall take 3d 10 damage for each ft of size or 1d20 times 100 damge
steed of the holy
a magical horse with 20 hp and 15 AC 30ft walking can walk on any thing including air. damage you do with one handed weopons is +2 and you can carry two 2 handed wepons at atime while running
courage
immune to being intimidated or scared
weapon fighting
you may choose a weapon fighting skill
critical piercing
when you roll a critical hit with a weapon do double damage
duel
+2 damage to weapons held in 1 hand.
hero's power
you have become a legend of your people and have +2 to persuasion and intimidation
parry
when a player or monster attacks you, as a reaction you may use a one-handed weapon or shield you are proficient with roll the damage for your weapon, and if higher than the damage of the attack block all damage if you use the shield roll a D20 and add the AC your shield gives and block that much damage
oath of a sword
you choose a legendary sword to draw energy from you alsogain affects
excalibur
+2 armor class and weaknesses,diseases,charming ,or blinding will not be able to affect you
Kusanagi
+ 2 to stealth punish damge those double damage
zulfiquar
you gain +2 to persuasion +1 to deception and + 2 damage
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/22/2021 6:47:54 PM
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82
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8
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Coming Soon
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