Base Class: Monk
Do you feel that Flurry of Blows is not enough, and could be extrapolated unnecessarily? Well, have I got a subclass for you!
Monks that follow the Way of the Cascading Strikes traditions are monks that train their bodies to be as fast as a cascading river, being able to deliver more strikes than previously thought possible.
Cascading Strikes
Starting at 3rd level, you can use your Flurry of Blows feature without spending ki points.
Lithe Build
Starting at 6th level, your increased dexterous ability allows you to jump a distance equal to four times your Dexterity ability score.
Additionally, your movement speed increases by 10 feet and you can take the Dash action as a bonus action.
Lastly, when you use your Flurry of Blows feature, you can instead make three attacks with your bonus action.
Improved Extra Attack
Starting at 11th level, you can make three attacks when you take the Attack action on your turn.
Starting at 17th level, you can make four attacks when you take the Attack action on your turn.
Dexterity to the Extreme
Starting at 11th level, when you are subjected to an effect that allows you to make a saving throw that isn't a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail. Additionally, you can use Dexterity instead of the ability the effect originally targeted.
Flurry of Zephyr Strikes
Starting at 17th level, you may expend Ki points to make more attacks as part of your Flurry of Blows feature. You can make an additional attack for every 2 ki points spent. You may only spend a maximum of 6 ki points on your turn in this way.
Previous Versions
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Coming Soon
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