Base Class: Bard
Many bards learn from the world around them to master their craft; Bards of Glamour from the fey to enchant those around them with beauty and awe, Bards of Lore hear stories of the past to tell brilliant tales of wonder and glory, and Bards of Valor bring raw energy to battle that inspires warriors and soldiers alike. But those of more daring or despicable nature choose to learn from more... depraved sources.
The magic of the hells empowering the bardic energy of those that wield it, causing the power to surge forth in dangerous infernos and explosive hellfire.
Ballad of The Fiend
3rd-level College of Hellish Chords feature
When you join the College of Hellish Chords, you embrace magic of the hells and swallow the battlefield in flames.
When you give a creature Bardic Inspiration, you can cause each creature within 5 feet of you must make a Dexterity saving throw against your spell save DC. A creature takes 2d6 fire damage on a failed saving throw, and half as much damage on a successful one. A creature that has total cover from you is not affected.
The fire damage increases when you reach certain levels in this class, increasing to 3d6 at 5th level, 4d6 at 10th level, and 6d6 at 15th level.
Kindle the Flame
3rd-level College of Hellish Chords feature.
Also at 3rd level, you learn the whispers of infernal songcraft.
If you perform for at least 1 minute, you incite fiery passion in those around you. At the end of the performance, choose a number of humanoids within 60 feet of you who watched and listened to all of it, up to a number equal to your Charisma modifier (minimum of one). For the next ten minutes, the target creatures can add half their proficiency bonus, to any ability checks that don't already include that bonus.
Once you use this feature, you can’t use it again until you finish a long rest.
Heart of The Nine Hells
6th-level College of Hellish Chords feature
You unleash an inferno from within, burning with hellfire from the inside out. As an action, you cause flames to blaze from with in you, gaining the following benefits for 1 minute:
- Whenever you roll fire damage on your turn, the roll gains a bonus to equal to your Charisma modifier.
- You shed bright light in a 30-foot radius and dim light for an additional 30 feet.
- When a creature ends its turn within 5 feet of you, that creature creature takes 1d6 fire damage.
Once you use this feature, you can’t use it again until you finish a long rest.
Orchestra of The Stygian Flame
14th-level College of Hellish Chords feature
Starting at 14th level, you fuse your songs with infernal and exothermic energy, burning with fiery music. You gain resistance to fire damage, and any fire damage you deal ignores resistance and treats immunity as resistance.
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