Barbarian
Base Class: Barbarian

The Warlord subclass is all about controlling your fury, letting it bubble up in short bursts to add weight to your strikes before it is once again under control and your attention turns to controlling the flow of battle. You lead warbands to victory, the men and women in your service are the most important thing to you and together you shall build your fame and fortune upon the fields of war. 

The dance of blades is your domain. 

Frenzied Commands

Starting when you choose this path at 3rd level on the turn when you become enraged you may use your action to issue a command to one of your allies if you do they may use an attack action against a goe within 60 feet of you. If they hit they add your rage die to the damage rolls. Until the start of your next turn, the next attack against you had advantage as you bellow commands to your friends.

Masterful Defence

Starting when you choose this path at 3rd level, when you are using a shield and a versatile weapon together you always use the highest damage option for your versatile weapon. When you use a shield and versatile weapon this way however you have disadvantage on attacks of opportunity. 

Sundering Strike

Beginning at 6th level, when you take an attack action you may declare that one of your attacks is a Sundering Strike. If your attack hits you add an extra D4 to your damage dice and until the beginning of your next turn the target suffers a -4 penalty to their AC. 

Warsong

Beginning at 10th level, as a bonus action you may begin to sing your ancestor's song. The song fills the air and until the start of your next turn all of your allies gain advantage on their attacks, saving throws and skill checks while enemies attacking you gain advantage against you until the start of your next turn. Once used you cannot use this feature again until you finish a short or long rest. 

Shield Wall

Starting at level 14 you gain the protection fighting style, in addition to this any ally within 5 feet of you who is using a shield gains +1 AC and confers the same bonus to you for as long as they stay in range. As a bonus action, you can call on your ally to advance as one, when you do you both move forwards up to 5 ft pushing against anyone in your path. If they attempt to resist they must make a strength saving throw or be knocked prone, if they are knocked prone both you and your allies who are wielding shields may make a single melee attack against them as they hit the ground. 

The Warlord Image

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