Base Class: Rogue
Once a warrior, nimble and quick Lost was the past for you. Now given a change to begin anew. Near to death you thought you breathed your last, but the wind decided to contrast. Life from death, a new breath. Blessed by a simple gust, preventing you from being dust. Life goes on, you seek revenge. Your lost life you must avenge. You can live another day, those who fight you fear for what you say. In the wind you will hide, life of foes will be denied.
Assassinate
Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.
In addition your sneak attack is now psychic damage instead of additional weapon damage, and when an enemy is hit they must make a wisdom saving throw or be frightened by you for three rounds. Your spell save DC is charisma.
Wind walker
At level 9 when you attack a creature from a different direction then you did last turn, and it didn't see you before your attack then your attack counts as a surprise attack.
Master of the wind
At level 13 you learn to walk with the wind. You can cast invisibility any number of times.
One with wind
At level 17 you are able to fuse with the wind as you walk.The invisibility spell no longer requires concentration when used by you on yourself.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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3/18/2021 10:04:38 PM
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4
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1
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5e
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Coming Soon
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