Fighter
Base Class: Fighter

Planar Wanderers are powerful warriors attuned to the Material Plane and one or more other planes of existence. Channelling the power of these planes, a Planar Wanderer can inflict extra damage on their opponents, channel magic through themselves, call on allies from beyond the planes, and even open gateways between the planes themselves. A Planar Wanderer may have gained their powers from traversing the planes, or they may have been conceived or born alongside a planar rift. No matter the origin of their abilities, a Planar Wanderer often finds themself capable of attuning to more planes through contact with them. Many Planar Wanderers form orders whose members come from all across the planes and serve to protect the borders between planes.

Planar Wanderer Features

FIGHTER LEVEL FEATURE
3rd Planar Attunement, Planar Speech, Planar Strike
7th Planar Magic
10th Planar Resistance
15th Planar Ally
18th Planar Shift

Planar Attunement

Starting when you choose this archetype at 3rd level, you can attune to a different plane of existence at the end of a long rest. At the end of your long rest, choose from one of the four elemental planes, the Feywild, and the Shadowfell. Your subclass features change based on your choice for that day. You can work with your DM to determine whether you can attune to every plane, or if you need to meet certain narrative requirements to attune to more than your initial choice of plane of existence.

Elemental Plane of Air

Your subclass features are tied to the Elemental Plane of Air.

Elemental Plane of Earth

Your subclass features are tied to the Elemental Plane of Earth.

Elemental Plane of Fire

Your subclass features are tied to the Elemental Plane of Fire.

Elemental Plane of Water

Your subclass features are tied to the Elemental Plane of Water.

The Feywild

Your subclass features are tied to the Feywild.

The Shadowfell

Your subclass features are tied to the Shadowfell.

Planar Speech

When you choose this archetype at 3rd level, you learn a language related to one of the planes you are attuned to. Like all Planar Wanderer features, you can change which plane you are attuned to at the end of each long rest. The following planes correspond to the following languages:

  • Elemental Plane of Fire: Ignan
  • Elemental Plane of Water: Aquan
  • Elemental Plane of Air: Auran
  • Elemental Plane of Earth: Terran
  • The Feywild: Sylvan
  • The Shadowfell: Telepathy (30 ft.)
Elemental Plane of Air

You learn the Auran language.

Elemental Plane of Earth

You learn the Terran language.

Elemental Plane of Fire

You learn the Ignan language.

Elemental Plane of Water

You learn the Aquan language.

The Feywild

You learn the Sylvan language.

The Shadowfell

You can speak telepathically to any creature within 30 feet of you. The creature understands you only if the two of you share a language. You can speak telepathically in this way to one creature at a time.

Planar Strike

Starting at 3rd level, once per turn, whenever you hit with a weapon attack, you can deal an additional 1d4 damage of a type determined by whichever plane of existence you are attuned to. Like all Planar Wanderer features, you can change which plane you are attuned to at the end of each long rest.

  • Elemental Plane of Fire: Fire Damage
  • Elemental Plane of Water: Cold Damage
  • Elemental Plane of Air: Thunder Damage
  • Elemental Plane of Earth: Magical Bludgeoning Damage
  • The Feywild: Psychic Damage
  • The Shadowfell: Necrotic Damage

The damage die increases as you gain levels in this class. At 6th level (1d6), at 11th level (1d8), and at 15th level (1d10).

Elemental Plane of Air

Your additional damage die deals thunder damage as vibrating, pressurised air surrounds your weapon.

Elemental Plane of Earth

Your additional damage die deals magical bludgeoning damage as shifting, heavy stones surround your weapon.

Elemental Plane of Fire

Your additional damage die deals fire damage as a roaring flame coats your weapon.

Elemental Plane of Water

Your additional damage die deals cold damage as freezing cold water coats your weapon.

The Feywild

Your additional damage die deals psychic damage as swirling psionic energy wreathes your weapon.

The Shadowfell

Your additional damage die deals necrotic damage as rippling shadow energy wreathes your weapon.

Planar Magic

Starting at 7th level, you can channel the magic of your attuned plane of existence through you. You gain access to a spell depending on which plane of existence you are attuned to, and you can cast that spell once per day, regaining the ability to do so at the end of your next long rest. Wisdom is your spellcasting modifier for these spells, and you do not require material components to cast them using this feature. Like all Planar Wanderer features, you can change which plane you are attuned to at the end of each long rest. The following planes correspond to the following spells:

Elemental Plane of Air

You learn the Fly spell, and you can cast it once per long rest without material components. Wisdom is your spellcasting modifier for this spell when cast using this feature.

Elemental Plane of Earth

You learn the Meld into Stone spell, and you can cast it once per long rest without material components. Wisdom is your spellcasting modifier for this spell when cast using this feature.

Elemental Plane of Fire

You learn the Fireball spell, and you can cast it once per long rest without material components. Wisdom is your spellcasting modifier for this spell when cast using this feature.

Elemental Plane of Water

You learn the Water Breathing spell, and you can cast it once per long rest without material components. Wisdom is your spellcasting modifier for this spell when cast using this feature.

The Feywild

You learn the Fear spell, and you can cast it once per long rest without material components. Wisdom is your spellcasting modifier for this spell when cast using this feature.

The Shadowfell

You learn the Bestow Curse spell, and you can cast it once per long rest without material components. Wisdom is your spellcasting modifier for this spell when cast using this feature.

Planar Resistance

Starting at 10th level, you gain a resistance related to one of the planes you are attuned to. Like all Planar Wanderer features, you can change which plane you are attuned to at the end of each long rest. The following planes correspond to the following languages:

  • Elemental Plane of Fire: Fire Damage
  • Elemental Plane of Water: Cold Damage
  • Elemental Plane of Air: Thunder Damage
  • Elemental Plane of Earth: Nonmagical Bludgeoning, Piercing, and Slashing Damage
  • The Feywild: Psychic Damage
  • The Shadowfell: Necrotic Damage
Elemental Plane of Air

You gain resistance to thunder damage.

Elemental Plane of Earth

You gain resistance to nonmagical bludgeoning, piercing, and slashing damage.

Elemental Plane of Fire

You gain resistance to fire damage.

Elemental Plane of Water

You gain resistance to cold damage.

The Feywild

You gain resistance to psychic damage.

The Shadowfell

You gain resistance to necrotic damage.

Planar Ally

Starting at 15th level, you can call on an ally from the plane of existence that you are attuned to. As an action, you can summon a Planar Ally, which appears in an empty space within 5 ft. of you. The stat block for your Planar Ally depends on which plane you are attuned to. You can summon your Planar Ally once per long rest. It listens to your commands and acts directly after your turn ends. You can instruct it to move and take its action as a bonus action on your turn. If you do not command your Planar Ally, it does not move and takes the Dodge action. Like all Planar Wanderer features, you can change which plane you are attuned to at the end of each long rest.

Elemental Plane of Air

You Planar Ally uses the Air Ally stat block:

Air ALLY

Armor Class 15 + your Wisdom modifier (natural armor)

Hit Points equal to your Fighter level times 5

Speed 30 ft. walking speed, 60 ft. flying speed (hover)

STR
10 (+0)
DEX
20 (+5)
CON
14 (+2)
INT
8 (-1)
WIS
20 (+5)
CHA
10 (+0)

Damage Resistances bludgeoning, piercing, and slashing damage from non-magical weapons

Damage Immunities thunder

Senses Darkvision out to 120 ft, Passive Perception of 16.

Languages Auran, speaks the languages you speak.

Actions

Multiattack. Your Air Ally attacks twice on its turn when it uses the Planar Attack action.

Planar Attack. Melee Weapon Attack: + your proficiency bonus + your Wisdom modifier to hit, reach 5 ft., one target. Hit: 1d10 + your Wisdom modifier thunder damage.

Planar Explosion. As an action, your Air Ally can cast the Fireball spell at 3rd level using your Wisdom score and proficiency bonus as its spellcasting modifier. The Air Ally can do this once per long rest. When your Air Ally casts the spell using this feature, the damage type becomes thunder damage.

Elemental Plane of Earth

You Planar Ally uses the Earth Ally stat block:

Earth ALLY

Armor Class 16 + your Wisdom modifier (natural armor)

Hit Points equal to your Fighter level times 5

Speed 30 ft. walking speed, 60 ft. burrowing speed

STR
16 (+3)
DEX
14 (+2)
CON
16(+3)
INT
8 (-1)
WIS
18 (+4)
CHA
10 (+0)

Damage Immunities bludgeoning, piercing, and slashing damage from non-magical weapons

Senses Darkvision out to 120 ft, Passive Perception of 14.

Languages Terran, speaks the languages you speak.

Actions

Multiattack. Your Earth Ally attacks twice on its turn when it uses the Planar Attack action.

Planar Attack. Melee Weapon Attack: + your proficiency bonus + your Wisdom modifier to hit, reach 5 ft., one target. Hit: 1d10 + your Wisdom modifier magical bludgeoning damage.

Planar Explosion. As an action, your Earth Ally can cast the Fireball spell at 3rd level using your Wisdom score and proficiency bonus as its spellcasting modifier. The Earth Ally can do this once per long rest. When your Earth Ally casts the spell using this feature, the damage type becomes magical bludgeoning damage.

Elemental Plane of Fire

You Planar Ally uses the Fire Ally stat block:

Fire Ally

Armor Class 13 + your Wisdom modifier (natural armor)

Hit Points equal to your Fighter level times 5

Speed 50 ft. walking speed

STR
14 (+2)
DEX
20 (+5)
CON
14 (+2)
INT
8 (-1)
WIS
16 (+3)
CHA
12 (+1)

Damage Resistances bludgeoning, piercing, and slashing damage from non-magical weapons

Damage Immunities fire

Senses Darkvision out to 120 ft, Passive Perception of 16.

Languages Ignan, speaks the languages you speak.

Actions

Multiattack. Your Fire Ally attacks twice on its turn when it uses the Planar Attack action.

Planar Attack. Melee Weapon Attack: + your proficiency bonus + your Wisdom modifier to hit, reach 5 ft., one target. Hit: 1d10 + your Wisdom modifier fire damage.

Planar Explosion. As an action, your Fire Ally can cast the Fireball spell using your Wisdom score and proficiency bonus as its spellcasting modifier. The Fire Ally can do this once per long rest.

Elemental Plane of Water

You Planar Ally uses the Water Ally stat block:

Water ALLY

Armor Class 12 + your Wisdom modifier (natural armor)

Hit Points equal to your Fighter level times 5

Speed 30 ft. walking speed, 60 ft. swimming speed

STR
12 (+1)
DEX
20 (+5)
CON
16 (+3)
INT
8 (-1)
WIS
16 (+3)
CHA
10 (+0)

Damage Resistances bludgeoning, piercing, and slashing damage from non-magical weapons

Damage Immunities cold

Senses Darkvision out to 120 ft, Passive Perception of 16.

Languages Aquan, speaks the languages you speak.

Actions

Multiattack. Your Water Ally attacks twice on its turn when it uses the Planar Attack action.

Planar Attack. Melee Weapon Attack: + your proficiency bonus + your Wisdom modifier to hit, reach 5 ft., one target. Hit: 1d10 + your Wisdom modifier cold damage.

Planar Explosion. As an action, your Water Ally can cast the Fireball spell at 3rd level using your Wisdom score and proficiency bonus as its spellcasting modifier. The Water Ally can do this once per long rest. When your Water Ally casts the spell using this feature, the damage type becomes cold damage.

The Feywild

You Planar Ally uses the Feywild Ally stat block:

Feywild ALLY

Armor Class 14 + your Wisdom modifier (natural armor)

Hit Points equal to your Fighter level times 5

Speed 30 ft. walking speed, 60 ft. flying speed (hover)

STR
8 (-0)
DEX
20 (+5)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
14 (+2)

Damage Resistances bludgeoning, piercing, and slashing damage from non-magical weapons

Damage Immunities psychic

Senses Darkvision out to 120 ft, Passive Perception of 16.

Languages Sylvan, speaks the languages you speak.

Actions

Multiattack. Your Feywild Ally attacks twice on its turn when it uses the Planar Attack action.

Planar Attack. Melee Weapon Attack: + your proficiency bonus + your Wisdom modifier to hit, reach 5 ft., one target. Hit: 1d10 + your Wisdom modifier psychic damage.

Planar Explosion. As an action, your Feywild Ally can cast the Fireball spell at 3rd level using your Wisdom score and proficiency bonus as its spellcasting modifier. The Feywild Ally can do this once per long rest. When your Feywild Ally casts the spell using this feature, the damage type becomes psychic damage.

The Shadowfell

You Planar Ally uses the Shadowfell Ally stat block:

Shadowfell ALLY

Armor Class 16 + your Wisdom modifier (natural armor)

Hit Points equal to your Fighter level times 5

Speed 50 ft. walking speed

STR
12 (+1)
DEX
16 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
18 (+4)
CHA
10 (+0)

Damage Resistances bludgeoning, piercing, and slashing damage from non-magical weapons

Damage Immunities necrotic

Senses Darkvision out to 120 ft, Passive Perception of 16.

Languages Telepathy (30 ft., one creature at a time), speaks the languages you speak.

Actions

Multiattack. Your Shadowfell Ally attacks twice on its turn when it uses the Planar Attack action.

Planar Attack. Melee Weapon Attack: + your proficiency bonus + your Wisdom modifier to hit, reach 5 ft., one target. Hit: 1d10 + your Wisdom modifier necrotic damage.

Planar Explosion. As an action, your Shadowfell Ally can cast the Fireball spell at 3rd level using your Wisdom score and proficiency bonus as its spellcasting modifier. The Shadowfell Ally can do this once per long rest. When your Shadowfell Ally casts the spell using this feature, the damage type becomes necrotic damage.

Planar Shift

Starting at 18th level, once per long rest, you can cast the Plane Shift spell without expending material components. You can only use the spell cast through this feature to plane shift to either the material plane or the plane of existence you are currently attuned to. Wisdom is your spellcasting modifier for this spell when cast using this feature. You regain the use of this feature at the end of your next long rest.

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