Paladin
Base Class: Paladin

For more studious warriors, the Oath of Intellect is for people who want create an oath to become more knowledge and use the knowledge you gain for the greater good.  

Oath Spells

You gain extra spells through your knowledge

3rd level: detect magic, identify 

5th level: Magic Weapon, locate object

9th:  Magic Circle, counterspell

13th: resilient sphere, locate creature

17th: Arcane Hand, Dispel Evil and GOod 

Channel Divinity

When you take this oath at 3rd level, you gain two of the following Channel Divinity options

Sage of War: as a bonus action you can choose to give your ally advantage on a intelligence check or concentration.

Arcane Blow: as a bonus action you can add 1d6 force damage to a melee attack 2 times per long rest.

Aura of the Spell Sunder

Anybody within 15 feet of you who gets attacked with a melee strike, you can use your reaction to cast one of your spells to attack it. 

Knowledgeable Mind

You can read all texts, and have a +3 to intelligence checks. Additionally, you use charisma instead of using arcana and you get advantage on them as well. 

Arcane Celestial

You gain a flying speed of 60, as a bonus action you can cast any oath spells. 

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