Warlock
Base Class: Warlock

The Coven is family. The Coven is home. The Coven is power. These rules are what hold the force behind the tremendous might of hags who band together. Perhaps you stumbled into the Feywild and had to make a deal to escape. Perhaps you come from a long line of followers who due the bidding of the Sisters. Or perhaps you are just unlucky and caught the "interest" of one of these powerful entities. Regardless of how you came to it, the power of the Coven grants you arcane prowess that terrorizes and manipulates others. What shall you do for "family"?

Expanded Spell List

The Coven lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Spell Level Spells
1st hideous laughter,  identify
2nd blur, locate object
3rd lightning bolt, life transference
4th divination,  confusion
5th animate objects, telekinesis

Foul Decorum

Starting at 1st level, your connection to the sisterhood fills you with a naseuating presence. Your very visage becomes horrifying enough to bring creatures to their knees. As an action, you can cause a creature within 60 feet to make a Constituion saving throw against your warlock spell save DC. On a failure, the creature becomes poisoned for 1 minute. The creature may repeat the saving throw at the end of it's turn, ending the effect on a successful saving throw. You can use this feature a number of times equal to your Charisma modifer, regaining all uses when you finish a long rest. 

Collective Constitution

They say that Covens gain their power from the collective prowess of the hags that make it, allowing access to greater potential. Your connection to your patron allows you to tap into the strength of being a part of a group. As a reaction to being hit but before taking damage, you gain a number of temporary hit points equal to 3 times the number of allied creatures within 30 feet of you you. Once you use this feature you, cannot use it again untilyou finish a short or long rest. 

Compounding Afflictions

Starting at 10th level, your nauseating form reaches heights that were previously thought impossible. Your Foul Decorum ability can now ignore immunity to the posioned condition. Additionally, if a creature affected by your Foul Decorum ability fails a subsequent Constitution saving throw, they become affected by an additional condition up to a maximum of three.

The additional conditions can be from any of the following: blinded, frightened, stunned, paralyzed, or vulnerable to one damage type. These conditions do not ignore a creatures natural immunity to these conditions, if they have any.

Sight of the Coven

The Coven sees great power within you, and so entrusts you with a hag's eye. As long as the hag's eye remains on your person you gain truesight out to 120 feet. Additonally you gain the ability to cast the spell scrying without using a warlock spell slot. the hag's eye counts as the material component for the spell and once you use this feature to cast scrying you cannot use it again until you finish a long rest. 

Previous Versions

Name Date Modified Views Adds Version Actions
4/9/2021 1:10:08 AM
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