Sorcerer
Base Class: Sorcerer

You merge human and machine balancing your humanity and Improving your form.You may result from a experiment gone wrong (or right),your own choice to merge with machine,or even a strange visit to mechanus. No matter how you have been condemmed to life like a machine.

fading humanity

starting at 1st level,you have a inhumanity score equal to the number of implants you have active.your max hit points are reduced by  your inhumanity score .if your inhumanity score is,greater then your charisma mod you no longer need food or drink,have healing you receive reduced by your inhumanity score plus your sorcerer and have resistance to psychic damage.

mechanical implants

Starting at 1st level, your robotic nature take the form of a number of implants.During a long rest, you can implant yourself with an implant of your choice, or replace one of your existing implants with another one.Implants are active all the time and you can only have one of a given implant unless stated otherwise.All implants you can get are listed below.You can have a number of implants active equal to twice your level.

subdermal armor 

Your ac increases by 1 and you gain proficiency in a saving throw of your choice.

training chip

Choose a skill,you gain proficiency with the chosen skill if you do not already.You can have more then one of this implant choosing a separate skill each time.

robotic eye

You no longer have disadvantage when making weapons attacks with their longer range band and you crit on 19-20.

enhanced leg muscles 

Your jump distance is multiplied by 3 and you can add your proficiency bonus to your initiative score.

regenerative nanites

 As an action, you can expend any number of hit dice and roll them regaining hit points equal to the total rolled.

mental processor 

You can take the help or search action as a bonus action.

enhanced arm muscles 

Once per day when you make a strength based attack, you gain advantage on the attack roll and add your sorcerer level in force damage to the damage roll.

 

steely surival

starting at 6th level,you can use an action to expend a sorcery point and increase your inhumanity by amount up to your proficiency bonus for one minute. as part of the same action you gain hit points equal to 3 times the increase of the inhumanity score.

robotic immune system

Starting at 14th level,your strange body makes you immune to disease and poison.

humane control

Starting at 14th level, you have mastered your robotic form and have synchronized it with your humanity.your inhumanity score is decreased by your proficiency bonus to a minimum  of 0.

robotic mastery

At 18th level,you have mastered your robotic and human aspects.Your max hp is now only reduced by amount equal to your inhumanity score and if your healing is reduced by your inhumanity score being above your charisma mod your now longer add your inhumanity score to the total healing reduced.While your inhumanity score is above your charisma mod, you gain immunity to psychic and all damage you take is reduced by half your inhumanity score.

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