Warlock
Base Class: Warlock

Your patron is the everlasting Bed of Chaos, the eternal flame keeper who's very soul and heart burns with the rage of a thousand suns. Even the great Prince of Elemental Flame trembles before his creator, progenitor, and king. He carries with him the will and desire to spread hell to all who stand in his way. Like a howling wind of eternal fire, none withstand his might, and his motives while disastrous and chaotic are so, so so simple. Burn.

 

Bed Of Chaos additional spell list

Class Level Feature

1st chromatic orb, searing smite

2nd flaming sphere, scorching ray

3rd conjure lesser demon(UA), fireball

4th Fire Shield, wall of fire

5th immolation, infernal calling The feature table can also be used for subclass spells

Infernal Blessing

At 1st level, upon casting a spell that inflicts fire damage, you call upon the bed of chaos to enhance it's raw power. When rolling for damage with a magic weapon/spell that does fire damage, add your spellcasting proficiency bonus halved to said damage roll.

Infernal Resilience

Your blessings from the Bed of Chaos have granted you a resistance to that which you obsess over, through the trials and suffering you have endured to please your patron to be reborn from the ashes, you have gained special resilience against the flames.

At 1st level, you gain resistances against fire damage.

At 10th, you have advantage avoiding any and all spell saving throws from spells that deal fire damage that are not being cast by a creature of the fiend type.

Well of Chaos

Starting at 6th level, you tap into the Bed of Chaos - harnessing it's infernal strength to release a burst of fire outwards from your body in a 20 foot square radius. Anyone within the radius of this feature, friend or foe, must make a Dexterity saving throw against your spell save DC or suffer 3d6 fire damage, you yourself take guaranteed damage. This damage increases by 1d6 at the 11th, 16th, 18th, and 20th level. This feature can only be used once before a short or long res

Channelled Outburst

Starting at 10th level, As a reaction, whenever a creature is damaged by a spell that deals fire damage, you can cause their inner body to explode with said flame outwards in a 10 foot square radius, dealing the same damage they received originally halved to whatever enemies are in said range. This can be done once per every short or long rest.

Summon The Bed

You call forth the Bed of Chaos from it's plane into your own, ripping the very ground that you walk on into shreds as it's mere roots only reveal themselves to you and your foes/allies . In an unoccupied space, the roots from the bed of chaos summon outwards into your plane in a 30 foot length by 15 foot width line. These roots count as difficult terrain, and anyone within their pressence must make a DC 18 Dexterity saving throw, or suffer 8d6 fire damage on a failed save, or half as much on a successful one, any turns following this that have a failed save take 3d6 fire damage after. The damage dealt by these roots ignores all fire resistances even from fire giants, elementals, or fiends. Their pressence lasts for a minute, and this feature can be used once per long rest. The Bed of Chaos cannot move, but the roots themselves can lift and slam downward, causing anyone within the line to be knocked in any direction that the player chooses by 15 feet. The roots from the Bed of Chaos can be destroyed with a successful DC 25 Strength check, reducing it's size in battle by 5 feet with each root destroyed.

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