Base Class: Rogue
You consider battle to be more of a performance than it is actual combat. For you, dance and combat are one and the same.
Dual-Wield Fighter
At 3rd Level, You master the art of dual-wield fighting. You gain the Fighting Style, Two-weapon Fighting, allowing your to add your ability modifier to the damage of weapon attacks you make through two-weapon fighting.
Additionally, if you are only wielding a single one-handed weapon during your Attack Action, you can draw a second one-handed weapon as part of a weapon attack you make with the first weapon.
Blade Dance
At 3rd Level, You gain expertise in Charisma (Performance) checks and Dexterity (Acrobatics) checks if you don't already have it, and you make them with advantage when used for dancing.
Additionally, As a Bonus Action, you can enter a battle dance that lasts for one minute, maintaining concentration on the dance as if it were a spell. While dancing in this way, you gain the following benefits:
- You add your Proficiency bonus to your AC.
- You gain a +10 ft. bonus to your movement speed.
- You make Dexterity saving throws with advantage.
- You make concentration checks with advantage while wielding a one-handed weapon in each hand.
You can dance in this way up to an amount of times per long rest equal to your Proficiency bonus.
Extra Attack
At 9th Level, You can make two attacks, instead of one, whenever you take the Attack Action on your turn. Moreover, you can take the Dodge Action in place of one of those attacks.
Flexible Fluidity
At 13th Level, Your sly manuevering in a skirmish allows you to strategically strike from angles unimaginable. You gain the following benefits:
Flourishing Pursuit. When a creature provokes your Opportunity Attack on its turn, you can move up to half your movement speed without provoking Opportunity Attacks at the end of its turn. Alternatively, you can chose to forgo this movement in order to make one additional weapon attack against the creature as part of your Opportunity Attack.
Parrying Pirouette. When you use "Uncanny Dodge"against a creature's attack, you can make one Opportunity Attack against it as part of the same action, provided the attacker is within your weapon's reach.
Whirlwind Skirmish. When you use your "Blade Dance" feature to enter a battle dance, you can make one weapon attack as part of the same action.
Two-fold Finale
At 17th Level, Your dancing and fighting prowess are un-paralleled, increasing the sting of your strikes two-fold. If you hit with a Sneak Attack during an Attack Action on your turn, you make two weapon attacks when engaging in two-weapon fighting that turn, instead of one.
Additionally, if you engage in two-weapon fighting while maintaining concentration on "Blade Dance", you can choose to make two additional weapon attacks as part of the same action. However, upon doing so, your concentration on maintaining "Blade Dance" is broken without the need for a concentration check, and you can't use that feature again until the start of your next turn.
Previous Versions
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4/11/2021 3:51:15 AM
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