Rogue
Base Class: Rogue

One day an assasin came to the city, and learned from the alley thiefs and the other types. Then, he merged the arts, creating a deadly art that makes nobles shudder and citizens faint. Many have fallen prey to their blades and more have fallen prey to their deception and trickery.

Sleight of blade

When attacking an enemy, on the AC roll, add your sleight of hand (dexterity) modifier to the roll.

Backalley knowledge

When you choose this archetype at 3rd level, you gain proficiency in backalley travel. You are able to acces buildings by the back doors and your walking speed becomes 40

Fighting technique

Once per turn, after attacking, you gain the ability to attack again with the same weapon. 

Arcane impovisation

You learn the spells minor illusion, dancing lights and gust. These do not count against your known cantrips. Intelligence is your casting ability for these.

Stealth strike

When a target is unaware of your presence, make a DC 15 stealth check. If you succeed, deal 20d20 piercing damage. If you fail, you start an encounter which you count as being surprised.

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