Bard
Base Class: Bard

Bards of the College of Precision were trained in the art of investigation and insight. Mastering their history of arcana and detective skills they are a great addition to any party. These silver-tongued tricksters typically mask their identity whenever possible approaching each newcomer with caution. They can assume an entirely different identity and act as though they have been that person their entire life. College of Precision Bard often has a sense of superiority over those who cannot keep up with them but will gladly take the backseat and observe while supporting the bull who wants to run face-first into combat.

These masters of deceit and investigation use others as pawns to get what they need to solve a puzzle or gain favor with a powerful ally, they often become charlatans and masking this lack of knowledge with facts and history that make them seem more important than they really are. When it comes to battle these characters are feared due to the mysterious nature of their personas, and extreme precision.

Master Performer

At 3rd level, You have such precise control over your thoughts and emotions that people don't realize you're pretending. With your skill at mimicry and dramatics, you gain the following benefits:

  • Increase your Charisma score by 1, to a maximum of 20.
  • You have an advantage on Charisma (Deception) and Charisma (Performance) checks.
  • You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.

Arcane Instrumentalist

At 3rd level, you acquire have trained to enter the minds of your audience while using your instrument. Your instrument arcane focus becomes a weapon.

When you play your instrument you can focus on damaging your target dealing damage to their mind and soul, you can use your Intelligence modifier, instead of Strength or Dexterity, for the attack and damage rolls. If this instrument is removed from you for any reason it will disappear and return to you, however, if you do not have use of both your hands you cannot play it. This weapon will automatically pull the material components from your bag for use if you have them.

Additional Magical Secrets

At 6th level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know.

Insightful Observation

At 14th level, you can expend one use of Bardic Inspiration to study your target. Once studied you gain advantage on any charisma skill checks as well as insight and investigation.

If used in combat you learn any resistances the target has and the target has disadvantage on attacks made against you.  This effect lasts until you are knocked out or choose to end it. Any knowledge gained goes only to you and persists after the effect is over.

Master Performer

At 3rd level, You have such precise control over your thoughts and emotions that people don't realize you're pretending. With your skill at mimicry and dramatics, you gain the following benefits:

  • Increase your Charisma score by 1, to a maximum of 20.
  • You have an advantage on Charisma (Deception) and Charisma (Performance) checks.
  • You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.

Arcane Instrumentalist

At 3rd level, you acquire have trained to enter the minds of your audience while using your instrument. Your instrument arcane focus becomes a weapon.

When you play your instrument you can focus on damaging your target dealing damage to their mind and soul, you can use your Intelligence modifier, instead of Strength or Dexterity, for the attack and damage rolls. If this instrument is removed from you for any reason it will disappear and return to you, however, if you do not have use of both your hands you cannot play it. This weapon will automatically pull the material components from your bag for use if you have them.

Additional Magical Secrets

At 6th level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know.

Insightful Observation

At 14th level, you can expend one use of Bardic Inspiration to study your target. Once studied you gain advantage on any charisma skill checks as well as insight and investigation.

If used in combat you learn any resistances the target has and the target has disadvantage on attacks made against you.  This effect lasts until you are knocked out or choose to end it. Any knowledge gained goes only to you and persists after the effect is over.

Previous Versions

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