Blood Hunter
Base Class: Blood Hunter

"As a master of the dark arts, you wield the powers of life and death necessary to restore the Balance! Necromancers are powerful spell casters who lay waste to their enemies using curses and reanimation—along with an obedient cadre of pets. This new class employs a controlled gameplay style using the raw materials of life: blood and bone."

nephalem enhancement

this ability only occurs when the race of the character is a nephalem (there are already nephalem races set up) this grants 10 extra hit points and a +1 to all modifiers.

Bone Prison

when using Bone Spear, Bone Spikes and Bone Spirit if you nat twenty you trap the enemy for 3 rounds

Extended Servitude

Increases the duration of Skeletal Mages and Revived minions by 4 rounds

Stand Alone

Increases Armor by 10 reduced by 1 for each active minion.

Final Service

Upon taking lethal damage, instead of dying, renders the Necromancer immune to all damage for 4 rounds Also for each active minion, if any, heals the Necromancer for 10% of maximum Life, up to full Life. This effect cannot occur more than once every 6 round

Necromancer Image

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