Cleric
Base Class: Cleric

Cleric's of Union draw their divine might directly from the working class. Their holy mission is the protection and deliverance of workers, the poor, and the oppressed. They fight against greedy slumlords, robber barons,  and other abuses of the powerful. They have a strong dislike of dragons, believing that no hoard can be ethically obtained. 

Domain Spells

1st-level Union Domain feature

You gain domain spells at the cleric levels listed in the Union Domain Spells table. See the Divine Domain class feature in the Player’s Handbook for how domain spells work.

Order Domain Spells

Cleric Level Spells
1st comprehend languages, heroism
3rd heat metal, aid
5th tiny hut, beacon of hope
7th fabricate, freedom of movement
9th reincarnate, creation

Bonus Proficiencies

1st-level Union Domain feature

You gain proficiency with a tool (your choice). You also gain proficiency with an Artificer skill (your choice). 

Stronger Together

1st-level Union Domain feature

You gain strength from your allies. For each ally within 5 feet of you, up to a number equal to your WIS modifier (minimum of 1), you gain +1 on spell attack rolls. 

The ally must be conscious in order to grant you this bonus. If an ally is turned hostile, as from the charmed condition, they do not count towards this bonus. 

Channel Divinity: Union Strong

2nd-level Union Domain feature

You can use your Channel Divinity to bolster an ally's strength and resolve.

If an ally within 30 feet of you rolls a 10 or lower on a Strength or Constitution check, you can use your Channel Divinity as a reaction to allow them to re-roll that die and take either roll. If the check was rolled with rolled with advantage or disadvantage the ally can only re-roll one of the dice. 

Divine Picket Line

6th-level Union Domain feature

Starting at 6th level, you can channel the will of workers to create an impenetrable picket line. 

You can cast wall of force without expending a spell slot or using material components. 

You can use this ability once, and regain the ability to use it when you take a long rest. 

General Strike

8th-level Union Domain feature

You bolster your allies ability to resist an enemy's beguiling or commanding influence. When allies are within 30 feet of you they have advantage on saving throws against effects that would charm them. They also have advantage of saving throws against the command spell. 

Solidarity Forever

17th-level Union Domain feature

As an action you can choose any number of allies within 30 feet of you when you use this ability. These allies are bonded to you for 1 minute. While an ally is bonded to to you they cannot drop below 1 HP. If you fall below 1 HP the allies are no longer bonded to you. If a bonded ally moves more than 30 feet away from you they cease to be bonded to you. 

 You can use this ability once, and regain the ability to do so when you take a long rest. 

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