Barbarian
Base Class: Barbarian

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Form of the Demon's Blood

3rd-level Path of the Beast feature

When you enter your rage, you can transform, revealing the bestial power within you. Until the rage ends, you manifest a natural weapon. It counts as a simple melee weapon for you, and you add your Strength modifier to the attack and damage rolls when you attack with it, as normal.

You choose the weapon’s form each time you rage:

Claws. Each of your hands transforms into a claw, which you can use as a weapon if it’s empty. It deals 1d6 slashing damage on a hit. Once on each of your turns when you attack with a claw using the Attack action, you can make one additional claw attack as part of the same action. 

Eviscerate. You reach forth and grab your target's neck (Make a contesting Strength roll. If you succeed your target will be grappled, reducing you and your target's movement speed to 0 and any attempt to break free will require another contesting Strength roll), holding the target still. You then plunge your hand into your target's abdomen dealing an initial 5 damage with a Damage Over Time(DoT) effect[this effect will occur upon the start of your every turn. You will roll a xD6 (x=the number of dice you roll)(Lv.3=1 dice. Every 2 levels you will roll an extra d6)].

Bestial Soul

6th-level Path of the Beast feature

The feral power within you increases, causing the natural weapons of your Form of the Beast to count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

You can also alter your form to help you adapt to your surroundings. When you finish a short or long rest, choose one of the following benefits, which lasts until you finish your next short or long rest:

Climbing

You gain a climbing speed equal to your walking speed, and you can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Jumping

When you jump, you can make a Strength (Athletics) check and extend your jump by a number of feet equal to the check’s total. You can make this special check only once per turn.

Swimming

You gain a swimming speed equal to your walking speed, and you can breathe underwater.

Demon's Strength

10th-level Path of the Beast feature

When raging, you gain an additional [Strength Modifier] AC.

 

Intimidating Presence

14th-level Path of the Beast feature

Your very presence strikes fear into the hearts of your opponents. Chose up to Six creatures within 10ft of you, those creatures receive a negative d6 to their next attack roll.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

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