Cleric
Base Class: Cleric

You are the Scion of a God of Diseases, Healing Poison or Death. The Church you serve is a secretive one, as prejudice against your Kind is far spread and well known, for people fear the zealous act of healing the Sick by taking the diseases into your own Body to document its effects and make it a weapon against those that turn it on the innocent.  You are known for travelling into places of Pestilence and Sickness, therefore people associated your kind with the coming of Plagues.

There are few heretical orders that use this power to further theyre own selfish goals, taking cities hostage and threating the healthy.

Plague Domain

You are Part of the Plague Domain

Level 1: Doctor of Pesitlence.

You gain proficency with either the Herbalist or the Poisioners Kit

Level 1 Infectious Touch:

You can coat your Weapon in your own Vile Blood as a bonus Action. Dealing an additonal 1d4 poison damage, The enemy has to succed on your (Spellsave Dc) con save or be Poisoned taking 2 damage at the end of its turn. It can repeat the Save at the end of its every turn. Lasts 10 min you can use this feature a number of times equal to your Wisdom Modifier.

 

Domain Spells

Level 1

Purify Food and Water, Ray of Sickness

Level 3

Lesser Restoration, Protection from Poison

Level 5

Stinking Cloud, Life Transference

Level 7

Elemental Bane, Giant Insect

Level 9

Contaigon, Cloudkill

 

Level 2: Channel Divinity: Plague Bringer

You present your Holy Symbol Channeling the Powers of Your God, swarms of rats, bats and insects gather around you and break out in a tide of infectious disease and flesh, Enemys up to your Wisdom Modifier, You can see in a range of 50 feet, must make a Constitution Saving Throw, if they succed they are poisoned till the end of your next turn if they fail you roll a d6 and theyre afllicted by one of the Conditones. Till the end of your next turn

 

 

1

Blind

2

Deafend

3

Frightend

4

Paralyzed

5

Stunned

6

Restrained

 

 

Level 6: Vessel of Sickness

 

You gain Resistance against Poison damage if you already have Poison resitance you instead gain resistance against Necrotic Damage, As a reaction you can Absorb a Diseases or Posion or Condition and Heal the Target from it and gaining it you also gain temporary hit points euqal your Cleric Level you can use this feature a number of times equal to your Wisdome Modifier (Minum of 1).

 

 

 

Level 8: Mastery of Pestilence and Healing

If you deal Poison damage to a Target that is immune you instead of no deal half damage if you Target has poison Resistance you deal full Damage. If you heal a diseases from an Ally also restore your wisdom modifier to them in Health.

 

 

Level 17: Harbringer of Plague

When you strike an Enemy with your Pestilent Strike and they fail the Consave you instead of Poisoning them can inflict one your own current diseases or coditons to the Target, also increases the Poison damage from Pestilent Strike to 3d4s.

 

Comments

Posts Quoted:
Reply
Clear All Quotes